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> <channel><title>Comments on: Robert Hodgin/Flight404</title> <atom:link href="http://motionographer.com/2007/03/09/robert-hodginflight404/feed/" rel="self" type="application/rss+xml" /><link>http://motionographer.com/2007/03/09/robert-hodginflight404/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss</link> <description>Motionographer shares the best in moving media, from student work to feature films.</description> <lastBuildDate>Fri, 10 Feb 2012 21:13:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: rg</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-16063</link> <dc:creator>rg</dc:creator> <pubDate>Tue, 13 Mar 2007 03:04:39 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-16063</guid> <description>anyone here using this? i&#039;m wondering what the leap from motion graphics to this stuff is like. i&#039;ve been mucking about with particles lately and the abiltity to manipulate them via a camera or music is far more interesting than typing in numbers and rendering. as far as i can see this is the future, tv/film is a &#039;dumb&#039; medium, the screen needs to be interactive and fun.</description> <content:encoded><![CDATA[<p>anyone here using this? i&#8217;m wondering what the leap from motion graphics to this stuff is like. i&#8217;ve been mucking about with particles lately and the abiltity to manipulate them via a camera or music is far more interesting than typing in numbers and rendering. as far as i can see this is the future, tv/film is a &#8216;dumb&#8217; medium, the screen needs to be interactive and fun.</p> ]]></content:encoded> </item> <item><title>By: katie</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15980</link> <dc:creator>katie</dc:creator> <pubDate>Mon, 12 Mar 2007 16:03:15 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15980</guid> <description>I&#039;d like to see this in IMAX</description> <content:encoded><![CDATA[<p>I&#8217;d like to see this in IMAX</p> ]]></content:encoded> </item> <item><title>By: Babe</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15810</link> <dc:creator>Babe</dc:creator> <pubDate>Sun, 11 Mar 2007 04:29:00 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15810</guid> <description>Very impressive.</description> <content:encoded><![CDATA[<p>Very impressive.</p> ]]></content:encoded> </item> <item><title>By: markokon</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15761</link> <dc:creator>markokon</dc:creator> <pubDate>Sat, 10 Mar 2007 18:56:06 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15761</guid> <description>Now that was something special. Thanks for share :)</description> <content:encoded><![CDATA[<p>Now that was something special. Thanks for share :)</p> ]]></content:encoded> </item> <item><title>By: tosh</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15715</link> <dc:creator>tosh</dc:creator> <pubDate>Sat, 10 Mar 2007 11:51:57 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15715</guid> <description>god DAMN IT!!! i cant belive someone used that trentmoller track before me!!!  i HATE it when that happens.
nice stuff though..... even though i must hunt you down and smite you from this world.</description> <content:encoded><![CDATA[<p>god DAMN IT!!! i cant belive someone used that trentmoller track before me!!!  i HATE it when that happens.</p><p>nice stuff though&#8230;.. even though i must hunt you down and smite you from this world.</p> ]]></content:encoded> </item> <item><title>By: KMFIX</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15690</link> <dc:creator>KMFIX</dc:creator> <pubDate>Sat, 10 Mar 2007 03:51:00 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15690</guid> <description>Those would make awesome cat toys...
I think they&#039;re cool...just gotta do something with them...</description> <content:encoded><![CDATA[<p>Those would make awesome cat toys&#8230;</p><p>I think they&#8217;re cool&#8230;just gotta do something with them&#8230;</p> ]]></content:encoded> </item> <item><title>By: BoCa</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15654</link> <dc:creator>BoCa</dc:creator> <pubDate>Fri, 09 Mar 2007 19:59:15 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15654</guid> <description>I partially agree with the first couple of comments above, I think it&#039;s a beautiful project but like Simon said, it was really interesting for the first minute and then became repetitive. I don&#039;t think that makes the piece less interesting though, since it is a experimental project and it&#039;s exploring Processing. Like Andreas posted, Motion Theory used it for their Nike spot, showing that it can be used not only for creating beautiful imagery (that could be even printed, since it&#039;s all vector right?) like flight404, as well as commercial use, like the Nike spot.
In my opinion overall it&#039;s a great piece, good concept,      aesthetically pleasing and it goes very well with the song.
Cheers</description> <content:encoded><![CDATA[<p>I partially agree with the first couple of comments above, I think it&#8217;s a beautiful project but like Simon said, it was really interesting for the first minute and then became repetitive. I don&#8217;t think that makes the piece less interesting though, since it is a experimental project and it&#8217;s exploring Processing. Like Andreas posted, Motion Theory used it for their Nike spot, showing that it can be used not only for creating beautiful imagery (that could be even printed, since it&#8217;s all vector right?) like flight404, as well as commercial use, like the Nike spot.<br
/> In my opinion overall it&#8217;s a great piece, good concept,      aesthetically pleasing and it goes very well with the song.<br
/> Cheers</p> ]]></content:encoded> </item> <item><title>By: Adam B</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15651</link> <dc:creator>Adam B</dc:creator> <pubDate>Fri, 09 Mar 2007 19:29:57 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15651</guid> <description>ehhh.... very blah</description> <content:encoded><![CDATA[<p>ehhh&#8230;. very blah</p> ]]></content:encoded> </item> <item><title>By: Yussef</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15650</link> <dc:creator>Yussef</dc:creator> <pubDate>Fri, 09 Mar 2007 19:05:33 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15650</guid> <description>I agree. Bring on the narrative aspects of processing. It&#039;s long overdue!</description> <content:encoded><![CDATA[<p>I agree. Bring on the narrative aspects of processing. It&#8217;s long overdue!</p> ]]></content:encoded> </item> <item><title>By: Simon Robson</title><link>http://motionographer.com/2007/03/09/robert-hodginflight404/comment-page-1/#comment-15614</link> <dc:creator>Simon Robson</dc:creator> <pubDate>Fri, 09 Mar 2007 13:01:57 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2007/03/09/robert-hodginflight404/#comment-15614</guid> <description>mmm, I&#039;m really not sure about this type of motion graphics work. I think it&#039;s the process which is interesting as opposed to the result. On a purely aesthetic level, ignoring the intellectual interest in the process, i would say the pieces engage for the first 30 secs or so, but then become too repetitive to hold my attention. At the moment, i fail to see the human hand behind the code.
I think this type of work is much better when used in an interactive context. In the early 2000s many wonderful interactive experiments in Shockwave and Flash were created by Noodlebox, Praystation, Deconcept and many others. There was a huge explosion in radical interface design, based on experimental code generated graphics. This movement seemed to stall with the bursting of the dotcom bubble. Mores the pity.
Without doubt there is huge potential in creating linear animation from code. But we need themes expressed and stories told if this artform is to evolve beyond the ambient graphics shown here.</description> <content:encoded><![CDATA[<p>mmm, I&#8217;m really not sure about this type of motion graphics work. I think it&#8217;s the process which is interesting as opposed to the result. On a purely aesthetic level, ignoring the intellectual interest in the process, i would say the pieces engage for the first 30 secs or so, but then become too repetitive to hold my attention. At the moment, i fail to see the human hand behind the code.</p><p>I think this type of work is much better when used in an interactive context. In the early 2000s many wonderful interactive experiments in Shockwave and Flash were created by Noodlebox, Praystation, Deconcept and many others. There was a huge explosion in radical interface design, based on experimental code generated graphics. This movement seemed to stall with the bursting of the dotcom bubble. Mores the pity.</p><p>Without doubt there is huge potential in creating linear animation from code. But we need themes expressed and stories told if this artform is to evolve beyond the ambient graphics shown here.</p> ]]></content:encoded> </item> </channel> </rss>
