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> <channel><title>Comments on: Larry Cuba: Star Wars Computer Animation</title> <atom:link href="http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/feed/" rel="self" type="application/rss+xml" /><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rss</link> <description>Motionographer shares the best in moving media, from student work to feature films.</description> <lastBuildDate>Fri, 10 Feb 2012 21:13:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>By: Erik K Veland</title><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/comment-page-1/#comment-32689</link> <dc:creator>Erik K Veland</dc:creator> <pubDate>Tue, 01 Apr 2008 04:43:37 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/#comment-32689</guid> <description>Those dials look more intuitive than using a mouse to control 3D software. I&#039;m intrigued we have stepped backwards the way we have.</description> <content:encoded><![CDATA[<p>Those dials look more intuitive than using a mouse to control 3D software. I&#8217;m intrigued we have stepped backwards the way we have.</p> ]]></content:encoded> </item> <item><title>By: mtgentry</title><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/comment-page-1/#comment-32687</link> <dc:creator>mtgentry</dc:creator> <pubDate>Tue, 01 Apr 2008 00:45:34 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/#comment-32687</guid> <description>Great stuff! Larry could dominate any one of us with those knobs of his.</description> <content:encoded><![CDATA[<p>Great stuff! Larry could dominate any one of us with those knobs of his.</p> ]]></content:encoded> </item> <item><title>By: Mote</title><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/comment-page-1/#comment-32686</link> <dc:creator>Mote</dc:creator> <pubDate>Mon, 31 Mar 2008 23:12:21 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/#comment-32686</guid> <description>Mark my words, this computer animation stuff is going to really take off!</description> <content:encoded><![CDATA[<p>Mark my words, this computer animation stuff is going to really take off!</p> ]]></content:encoded> </item> <item><title>By: justin</title><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/comment-page-1/#comment-32685</link> <dc:creator>justin</dc:creator> <pubDate>Mon, 31 Mar 2008 22:06:18 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/#comment-32685</guid> <description>Wow, I am amazed and honored that you&#039;re responding here, Larry. Thank you so much!
With regards to this question:
&quot;Question to Justin:
Why do you think this job is â€œmore fascinatingâ€?
considering iâ€™m an experimental filmmaker?
(just curious)&quot;
We post a lot of technical wizardry here on Motionographer. Sometimes it seems that jumping through digital hoops becomes the end instead of just the means to an end. Your attitude about filmmaking makes your technical achievement more fascinating to me because you subordinate (in some ways) the technology to your artistic vision.
Personally, that is very difficult for me to do. I get so enamored with the software or hardware at hand that I can lose focus of my original intent and drift into a trend-drenched world of visual stunts.</description> <content:encoded><![CDATA[<p>Wow, I am amazed and honored that you&#8217;re responding here, Larry. Thank you so much!</p><p>With regards to this question:<br
/> &#8220;Question to Justin:<br
/> Why do you think this job is â€œmore fascinatingâ€?<br
/> considering iâ€™m an experimental filmmaker?<br
/> (just curious)&#8221;</p><p>We post a lot of technical wizardry here on Motionographer. Sometimes it seems that jumping through digital hoops becomes the end instead of just the means to an end. Your attitude about filmmaking makes your technical achievement more fascinating to me because you subordinate (in some ways) the technology to your artistic vision.</p><p>Personally, that is very difficult for me to do. I get so enamored with the software or hardware at hand that I can lose focus of my original intent and drift into a trend-drenched world of visual stunts.</p> ]]></content:encoded> </item> <item><title>By: cuba</title><link>http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/comment-page-1/#comment-32684</link> <dc:creator>cuba</dc:creator> <pubDate>Mon, 31 Mar 2008 20:26:04 +0000</pubDate> <guid
isPermaLink="false">http://motionographer.com/2008/03/31/larry-cuba-star-wars-computer-animation/#comment-32684</guid> <description>Greetings all.
I have a few comments about this post:
The Video:
This &quot;making of&quot; video was originally
produced for my personal presentations as
I was often asked to explain the process
(back in the 70s and 80s when it was still
obscure).
Lucasfilm was vigilant in protecting its
copyrighted material but OK&#039;d this video at
the time, since i had no intention of
distributing it.
(although copies apparently escaped)
I wonder what they would say, now that the EVL
in Chicago has resurrected it (after 30 years!)
and posted it on YouTube.
Question to Justin:
Why do you think this job is &quot;more fascinating&quot;
considering i&#039;m an experimental filmmaker?
(just curious)
Quote from the interview with Gene Youngblood:
This too, is quite old, being published in
1986 on the occasion of the release of
&quot;Calculated Movements.&quot;
It is missing a little bit of context because
the next paragraph qualifies the &quot;not &#039;computer art&#039;&quot;
statement, beginning with, &quot;On the other hand the
technology is clearly important...&quot;
&quot;most chrome, most glass&quot;?
yikes. (i do *not* like interviews)
Should that have been &quot;chromiest&quot; or &quot;glassiest&quot;?
Anyway, I was just referring to the technical push
toward photorealism which wasn&#039;t helping me do what
*I* wanted to do, which was geometric choreography.
The YouTube link to &quot;Calculated Movements&quot;:
It should be noted that this video is
an *excerpt* from the film, posted by the EVL.
I also posted my &#039;official&#039; excerpt here:
http://uk.youtube.com/watch?v=wH0MXZ-T4Js
Some day soon, all of my films will be
available on DVD.  They should be projected
large, if possible as scale is important when
you&#039;re dealing with visual perception.
Those who are interested, should watch my
site for news, or sign my guestbook
and I&#039;ll notify you when it&#039;s released.
www.well.com/usr/cuba
Thanks for the attention.
Regards,
Larry Cuba</description> <content:encoded><![CDATA[<p>Greetings all.</p><p>I have a few comments about this post:</p><p>The Video:<br
/> This &#8220;making of&#8221; video was originally<br
/> produced for my personal presentations as<br
/> I was often asked to explain the process<br
/> (back in the 70s and 80s when it was still<br
/> obscure).<br
/> Lucasfilm was vigilant in protecting its<br
/> copyrighted material but OK&#8217;d this video at<br
/> the time, since i had no intention of<br
/> distributing it.<br
/> (although copies apparently escaped)<br
/> I wonder what they would say, now that the EVL<br
/> in Chicago has resurrected it (after 30 years!)<br
/> and posted it on YouTube.</p><p>Question to Justin:<br
/> Why do you think this job is &#8220;more fascinating&#8221;<br
/> considering i&#8217;m an experimental filmmaker?<br
/> (just curious)</p><p>Quote from the interview with Gene Youngblood:<br
/> This too, is quite old, being published in<br
/> 1986 on the occasion of the release of<br
/> &#8220;Calculated Movements.&#8221;<br
/> It is missing a little bit of context because<br
/> the next paragraph qualifies the &#8220;not &#8216;computer art&#8217;&#8221;<br
/> statement, beginning with, &#8220;On the other hand the<br
/> technology is clearly important&#8230;&#8221;</p><p>&#8220;most chrome, most glass&#8221;?<br
/> yikes. (i do *not* like interviews)<br
/> Should that have been &#8220;chromiest&#8221; or &#8220;glassiest&#8221;?<br
/> Anyway, I was just referring to the technical push<br
/> toward photorealism which wasn&#8217;t helping me do what<br
/> *I* wanted to do, which was geometric choreography.</p><p>The YouTube link to &#8220;Calculated Movements&#8221;:<br
/> It should be noted that this video is<br
/> an *excerpt* from the film, posted by the EVL.<br
/> I also posted my &#8216;official&#8217; excerpt here:<br
/> <a
href="http://uk.youtube.com/watch?v=wH0MXZ-T4Js" rel="nofollow">http://uk.youtube.com/watch?v=wH0MXZ-T4Js</a></p><p>Some day soon, all of my films will be<br
/> available on DVD.  They should be projected<br
/> large, if possible as scale is important when<br
/> you&#8217;re dealing with visual perception.</p><p>Those who are interested, should watch my<br
/> site for news, or sign my guestbook<br
/> and I&#8217;ll notify you when it&#8217;s released.<br
/> <a
href="http://www.well.com/usr/cuba" rel="nofollow">http://www.well.com/usr/cuba</a></p><p>Thanks for the attention.</p><p>Regards,</p><p>Larry Cuba</p> ]]></content:encoded> </item> </channel> </rss>
