Vincent Chai: World War
Vincent Chai’s “World War” is an ambitious 3D short film created for his degree in 3D animation at the University Of Hertfordshire.
Vicent Chai’s site | More work from the University Of Hertfordshire
Via Fubiz
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November 20, 2009
November 19, 2009
Enjoy a fascinating discussion about filmmaking and art in A Talk with Alfred Hitchcock (thanks Jimmy!). Brought to us by Luma, check out The Making of Standard Bank Global, from concept to execution. November 18, 2009
Also, dont miss out on his great list of stuff to live by. Shel Silverstein would be proud. London based director Scott Altman hits the ground running with a frenetic reel, and a slim but slick portfolio. As an extension of Asylum Visual Effects, Asylum Design is making its mark with three reels showcasing their work in main titles, screen design, and commercial productions. November 17, 2009
November 16, 2009
Ross Neil and Matt Clark direct an alternate “Strawberry Swing” music video. (See Shynola’s official video.) Thanks, Hector! November 14, 2009 Nikon Film Festival open for entries — closing 12/15. November 13, 2009 Toronto based Alchemy drops this wicked spot for MEDT (Ontario Ministry of Economic Development)
November 12, 2009
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Vincent Chai: World WarVincent Chai’s “World War” is an ambitious 3D short film created for his degree in 3D animation at the University Of Hertfordshire. Vicent Chai’s site | More work from the University Of Hertfordshire Via Fubiz
One response to “Vincent Chai: World War” |
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Friday, October 17th 2008 at 3:35 am |
don’t get me wrong.. it is well done and everything, but i really don’t see why a site like motionographer showcased this film. it doesn’t seem relevant at all. there is sometimes some cool standard 3d stuff that is great to see here because it’s got some awesome concept going on, or the storytelling is extra good or pushing the boundaries. but there is nothing like that on this film; there is nothing out of the ordinary.
vincent: nothing against you, you’ve got some talent man. it is just that i think this should be on cgtalk or some forum like that, and not here. i generally come here to see something new, fresh and innovative, but not to see only polished work.