Want to be on Motionographer? Submit your work now!

Get a daily digest of Motionographer's posts in your inbox. Subscribe now.

Interview: Capacity “Upgrade + Mobilize”

Interview: Capacity "Upgrade + Mobilize"4.4542

uandm-post
In the words of Capacity’s Ellerey Gave, “Before we became designers and animators and communicators, we were painters and illustrators and dreamers.”

Over the course of the last year and a half, Culver City-based Capacity has been working on an in-house short film while juggling client projects for companies like NBC, Cartoon Network and Toyota.

At long last, “Upgrade + Mobilize” is ready for the masses, and it’s definitely worth the wait. Mixing inspiration from Asian animation and art with their own polished aesthetic, Capacity has created a high energy, two and a half minute preamble to an epic battle of good vs. evil backed by beautiful audio from Plaid.

Motionographer was fortunate to get an advance interview with Ellerey about “Upgrade + Mobilize.” Check it out, along with some process work showing the development of this ambitious short film.

Read on…

Posted on 11 August 2009 |

Tags: , , ,

VN:F [1.7.5_995]
Rating: 4.4/5 (42 votes cast)

24 responses to “Interview: Capacity “Upgrade + Mobilize””

  1. Comment by linka:

    holy cow

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  2. Comment by dlew:

    omfffgggg

    great job capacity. I BELIEVE IN C4D :)

    UN:F [1.7.5_995]
    Rating: +4 (from 6 votes)
  3. Comment by gugy:

    Well done!

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  4. Comment by BrandonLori:

    The “hero” moments in this, or when each shot reaches that undeniable state of graphic stillness is my favorite. They hit them – almost on beat – throughout the entire film. The shots are dynamic, transitions effortless, and type is to-die-for!

    UN:F [1.7.5_995]
    Rating: +2 (from 4 votes)
  5. Comment by Brian Gossett:

    WOW! I want more. Much much more. Capacity continues to amaze me.

    UN:F [1.7.5_995]
    Rating: +4 (from 6 votes)
  6. Comment by monovich:

    The work seemed to have a lot of maturity behind it. I’m not sure if that makes any sense, but it didn’t seem like someone’s first stab at the style, it seemed like they were seasoned pros doing it fluently. I expected something like the character animation to stand out as less good than the visuals, but it all looked equally great. nice job!

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  7. Comment by Richie:

    Incredible attention to details as usual!!! Great work you +’d it homeslices.

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  8. Comment by oeuf:

    Loved the pacing, kept me on the edge of my seat. Good stuff.
    Was this all Cinema 4d?

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  9. Comment by Pup:

    Sooo enjoyable to watch!

    UN:F [1.7.5_995]
    Rating: 0 (from 2 votes)
  10. Comment by Tyquane Wright:

    damn

    UN:F [1.7.5_995]
    Rating: 0 (from 2 votes)
  11. Comment by jake:

    Well done Capacity! A definite labor of love that shines all the way through. Great to see this out in the open now!

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  12. Comment by Isaac_H:

    Stunning work guys!

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  13. Comment by Nathan Love:

    FUCK!

    The bar has been raised!!!

    Great work Capacity!

    UN:F [1.7.5_995]
    Rating: +3 (from 5 votes)
  14. Comment by eternitease:

    Pure Beauty ! well done !
    A nice way to push Cinema 4d the its maximum !

    UN:F [1.7.5_995]
    Rating: +2 (from 4 votes)
  15. Comment by ocelot:

    no one annyoed by that asian voice over ? seems so tacked on…

    UN:F [1.7.5_995]
    Rating: -9 (from 11 votes)
  16. Comment by poolparty:

    amazing

    UN:F [1.7.5_995]
    Rating: 0 (from 2 votes)
  17. Comment by echolab:

    WOW! that is Bawse!
    Great job getting Plaid onboard to do the score.

    UN:F [1.7.5_995]
    Rating: +2 (from 4 votes)
  18. Comment by takit2xs:

    Truly amazing work.

    Ridiculously good.

    Love the color palette, the attention to detail, fluid transitions – everything!

    UN:F [1.7.5_995]
    Rating: +4 (from 6 votes)
  19. Comment by ellerey:

    Hey everybody! Thanks so much for all the kind words. It really means a lot to get such positive feedback from our peers. Justin, thank you for the platform to share our work as a community. You are the man.

    UN:F [1.7.5_995]
    Rating: +4 (from 6 votes)
  20. Comment by carlosflorez:

    WOW that was amazing!

    UN:F [1.7.5_995]
    Rating: +1 (from 3 votes)
  21. Comment by jonny plummer:

    i. love. that.

    UN:F [1.7.5_995]
    Rating: 0 (from 2 votes)
  22. Comment by mintyfresh:

    ellerey, was that using any global illunimation or was it just great lighting and clever shaders? or both…

    great stuff, loved the sword reference to final fantasy

    UN:F [1.7.5_995]
    Rating: 0 (from 2 votes)
    • Comment by ellerey:

      Hi mintyfresh… we used GI for a couple of shots, but the look is mostly achieved through a combination of lighting, hand-painted textures, and lots of compositing. As a few people pointed out, we used C4D pretty heavily in this project… but honestly, once we had our render passes we probably spent more time in AE in Painter. ; )

      UN:F [1.7.5_995]
      Rating: 0 (from 0 votes)

Leave a Reply

You must be logged in to post a comment.