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Archive for August, 2009

Jurjen Bosklopper: Streetlight Manifesto “Would You Be Impressed?”

would you be impressed

Jurjen Bosklopper’s ironically campy visuals create great contrast for the ultra-violent animal uprising in this music video for Streetlight Manifesto’s “Would You Be Impressed?”

Tuesday, August 18th, 2009 | 3 Comments »

Ziv Arbel: The True Story of Marvin Walvis

marvin walvis

Lovely illustration style in “The True Story of Marvin Walvis,” the final project from Ziv Arbel for her time at the Bezalel Academy of Art and Design.

Tuesday, August 18th, 2009 | Comments Off

Michael Stevenson: Pigeon Pilfer

pigeon pilfer

Excellent claymation fun in “Pigeon Pilfer,” the senior film of San Francisco State University student Michael Stevenson. (Via Drawn)

Tuesday, August 18th, 2009 | Comments Off

Salty

salti

Salty. Directed by David Hicks, Effects by AXYZ.

Tuesday, August 18th, 2009 | 5 Comments »

Noah Harris for Blink Ink: Talk Talk

BlinkInk_TalkTalk_QuickiesPost_image
Joining forces with UK Production Company Blink Ink  and Agency CHI, Noah Harris directs Talk Talk. The light-writing concept is tired, but the spot’s worthy of praise for its execution.

Monday, August 17th, 2009 | 3 Comments »

[NSFW] Major Lazer “Pon De Floor” Music Video

lazer
Eric Wareheim (of Tim and Eric) directs this music video for Major Lazer, taking dancing to new heights (note the ladder jump).

Monday, August 17th, 2009 | 12 Comments »

Ubisoft Montreal Annual Convention Opening

You know how it is. Everything is calm. The pace, relaxed. Maybe you’ll write a little email to your mum, letting her know how special—

BAM! The shit hits the fan. Demands on your creative powers are being made from some shadowy force on high, and you jump into high gear, riding that familiar blend of adrenalin and caffeine that all creative workers know too well.

That experience is brilliantly encapsulated by this opening for the Ubisoft Montreal Annual Convention. Conceived by Greg Barth and Noé Sardet under the direction of Emmanuel Sevigny, the project is a stop-motion ride through the creative process from conceptualization to delivery.

Favorite moments: the error message during the blender sequence, the post-it note reading “Find money and weapons” and the elegantly executed end-tag.

The sound design, created by Ubisoft, really pushes this to the next level (as all good sound design does), exaggerating the action and creating striking contrasts throughout the project.

Similar projects from others:

Monday, August 17th, 2009 | 4 Comments »