Jonny Kofoed Goes Freelance
After leading the Motion Design department at Oktobor for 11 years, Mograph legend Jonny Kofoed goes freelance with a brand new site and awesome reel!
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Want to be on Motionographer? Submit your work here! |
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May 24, 2013
May 21, 2013 A heartbreaking and skillful tour-de-force from the west coast Buck office. With an emotive score by Antfood this piece tackles the difficult subject of child sexual abuse. May 15, 2013 June 4th is almost upon us which means it’s nearly time for See No Evil’s! This time we are joined by VFX aficionado’s Analog Studio. May 13, 2013
May 10, 2013
May 9, 2013
Estudio Ronda is back with these awesome funky characters for Nick! Impossible not to love it! May 6, 2013
May 2, 2013
May 1, 2013
April 29, 2013
April 28, 2013
April 26, 2013
April 22, 2013
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April 20, 2013
April 19, 2013
April 17, 2013
April 15, 2013 New stuff from Plenty! With these ID’s for NICK, they have created a nice “handmade look” combining frame-by-frame animation and 3D. You can check out more details of the project right here.
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April 10, 2013
April 9, 2013
April 5, 2013
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Jonny Kofoed Goes FreelanceAfter leading the Motion Design department at Oktobor for 11 years, Mograph legend Jonny Kofoed goes freelance with a brand new site and awesome reel!
5 thoughts on “Jonny Kofoed Goes Freelance” |
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Really impressed with everything on here. Great work!
Oh my gawd. Super impressive.
Niiiiiiiiiiiice Jonny, i like.
Impressive work, and I consider it even more so when you remember that this guy is the head of the dept, getting involved on the tools himself – and not just one tool, but 3DSMax, Flame, AE, Photoshop, Illustrator… It’s not too often these days that someone can function both as a H.O.D. AND a designer that pitches AND a director AND as a skilled creative on the software.
Personally I use Flame, AE, Nuke, and the other Adobe apps, but once you start throwing 3D knowledge into the mix as well, that’s a lot to keep track of inside one brain (and a lot of conflicting shortcuts!). I’ve been meaning to get into C4D, and seeing what Johnny can do with his combined software knowledge really drives home the importance of this for me in order to be able to extend my design and motion capabilities. A lot of designers function as jack-of-all-trades/master-of-none, but Johnny has broken out of this stereotype to excel in a lot of areas.
all well executed but jeez is everything this guy does a rip off?