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Pac10 gets Loaded


Loaded Pictures brings a smooth 3D camera mapping approach to a set of still photos for Pac10.

Posted on 26 March 2011 |

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10 thoughts on “Pac10 gets Loaded

  1. Very impressive, that’s a hard technique to get to the stage they got it to.

    In the credits it lists 3D modelling, do you think they modelled basic geometry and mapped the images on? or more like an after effects, puppet tool, parallax type thing?

  2. We modeled each athlete in C4d and then mapped the geometry. Some athletes were lo poly, some were high. There wasn’t a whole lot of info out there on this technique so we did a lot of testing in the beginning. The idea behind the spots was to make the athletes move just enough to give a 3 dimensional feel, but not so much to make them effect heavy spots.