Futurama 3D

Updated with new making of video

Futurama fan and 3D artist Alexey Zakharov took it upon himself to recreate the world of the beloved sci-fi show in gloriously detailed CG.

Q&A with Alexey Zakharov

Did you create this just for fun? Or was it a work assignment?

Yes, it’s just fan art. I made it in my free time.

Is this part of a larger project that you’re working on?
I hope it’s not the end of the project but just beginning. I made so much stuff for this, but the main problem is time. I don’t have enough time to do such a huge project.

How long did it take you to make this?
Its hard to calculate. It was not nonstop production, and I did it at my free time. And there are so much stuff: architecture, city structures, vehicles, characters, animation advertising, hi-detailed shuttle, etc. But I think its about 4-5 months in total, but not full-time working days.

What was the most challenging part of making this?
Hmm, I love retrofuturistic style very much, and the most challenging part for me was to bring this style to the famous cartoon story of Futurama. And also I just wanted to finish this project or at least part of it. It was such a big problem for me.

Making of

Spacecraft study

Concept Art

Official Futurama opener

The actual show open uses some 3D assets but they are flat-shaded to integrate with the show’s 2D look.

Credits

Created by Alexey Zakharov
Music: Alan Silvestri “Forrest Gump Suite”
Software: 3dsmax, Nuke, Photoshop, After Effects
Tools (scripts): Ghost Town, Poly FX

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About the author

Justin Cone

/ justincone.com
Together with Carlos El Asmar, Justin co-founded Motionographer, F5 and The Motion Awards. He currently lives in Austin, Texas with is wife, son and fluffball of a dog. Before taking on Motionographer full-time, Justin worked in various capacities at Psyop, NBC-Universal, Apple, Adobe and SCAD.

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  • Yikes. It would be interesting to see how the characters would look when stirred through this style.