To Rep or Not to Rep?
Most small studios grow through partnerships with reps and production partners. But how do you know who is right for you—or if having that type… Read more
Crafting a digital comic: Q&A with André Bergs
André Bergs is no stranger to animation. And the iPad is no stranger to digital comics. But André’s recently released “Protanopia” sports a unique look… Read more
Meet the Imaginary Friend Society
What happens when you combine some of the best talent in our field with a good cause to rally behind? The Imaginary Friend Society.
The future of The Futur
From founding a studio to creating award winning work, Chris Do has worn many hats in his career. In this Q&A we chat with him… Read more
Which came first, the algorithm or the artwork?
Habito is a seemingly simple animation about a mortgage algorithm. Our interview with director and graphic artist Nicolas Menard reveals there’s a lot more under… Read more
Who is Jonathan Djob Nkondo?
From "worst in his class" at Gobelins to a career making mind-bending work, it's not always been an easy ride for Jonathan Djob Nkondo. Our… Read more
Breakdown: William Arnold and OFFF by Night 2016
William Arnold talks about chaos, control and his childhood fascination with dioramas in this in-depth interview by Bobby Ushiro.
Better together: Wednesday Studio
In this installment of the Better Together series, we chat with Daniela Negrín Ochoa and Iria López of Wednesday Studio on collaboration and what makes… Read more
Web Animation for Motion Designers
Animators and motion designers are increasingly working on the web. But how can you make the transition? Do you have the skills you need? How… Read more
Greg Sharp, Truba, and The Future
In this Q&A we chat with Greg Sharp about Truba, the new studio he founded with his wife, producer Nina Knežević, and their debut film… Read more
Winning the render wars with Chad Ashley
With the everchanging landscape of render engines it can be hard to know which one is right for you. In this article, Sekani Solomon dives… Read more
Step by Step: Andrew Vucko
Sit back and takes notes as we get a behind the scenes look at how one of the best 2D animators in the game works… Read more