Gunner, their new film “Mesh” and the importance of changing things up
Hailing from Detroit, Gunner is something special. Something that represents a shifting landscape which challenges the status quo and the big studio model: a small… Read more
Personal Portfolio Round-Up
It's the end of the year, and everyone's relaunching their personal sites. Here are a few that have popped up on our radar.
About the gender gap in motion graphics
We are thrilled to bring you this article by Isabel Urbina Peña. Outside of her design practice, Isabel is the creator of Yes, Equal, a… Read more
Late Night Work Club is here to save 2016
Let's face it, 2016 has been a weird and divisive year. Thankfully, Late Night Work Club is back to instill hope and unite us all… Read more
Step by Step: Locked and Loading
We are thrilled to bring you the work of David Brodeur, otherwise known as Locked and Loading, for this month's Step by Step profile. David… Read more
SPECTRUM: Yussef Cole
For this month's SPECTRUM profile, we talked with Bronx-based motion designer Yussef Cole about experimentation, critical thinking and questioning meritocracy.
“Spectacle of the Real” and making the impossible possible
Who better to make the show open for David Blaine's new magic special than our industry's own leading magicians? Stop what you're doing, turn the… Read more
Breakdown: Watch Dogs 2.0 opening cinematic by MK12
MK12 breaks down the process behind their opening cinematic for Watch Dogs 2.0, the latest blockbuster game release from Ubisoft.
Yes, more Apple films and yes, they’re good!
Apple is no stranger when it comes to good content. While the news of their new hardware may be underwhelming at best there is one… Read more
What better day to celebrate this series of issue-based animations than election day?
This election day, I can think of no better way to celebrate than by performing your civic duty and enjoying some amazing issue-based animation made… Read more
4 tools for designing better UI animation (and when to use them)
This guest post from Val Head, author of Designing Interface Animation, shares workflow tips for motion designers who want to craft elegant and performant UI… Read more
Dan Savage and the importance of community building
We are thrilled to bring you this month's guest post by none other than New York's very own, Dan Savage. Dan is an incredibly talented… Read more