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Golden Wolf + Primary: Dog Blood “Chella Ride”

Golden Wolf’s latest project is a frenetic, collage-inspired music video for Dog Blood, a collaborative project between Skrillex and Boys Noize.

Art directed by Primary, “Chella Ride” features secret government experiments, dogs in space and, of course, lots of lasers. What’s not to love?

Says Golden Wolf:

We jumped at the chance of working with them and set out on a journey to create our most elaborate and detailed animation to date, mixing multiple techniques such as 3d, 2d, cel animation and live action footage to create a hybrid style that feels unique to the project. It was a rare chance to get the entire studio involved as well as a chance to collaborate with our sister company ilovedust on the design.


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Carl Krull: Walker

We’ve posted Carl Krull‘s beautiful time-lapse drawings before. Love the camera motion in Walker, a spot made for a campaign focused on traffic safety. Sound by Simon Steen-Andersen.

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Mark Wincek: Lumin

Hunting with light, a nice story idea and lighting execution in Mark Wincek’s mid-year school project, Lumin.

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Gergely Wootsch: Savages “Marshal Dear”

London-based Gergely Wootsch brings gorgeous Vonnegut-inspired visuals to this music video for the Savages’ Marshal Dear. Love the mix of 3D camera/environment and drawn 2D textures.

For more of Gergely’s work, check out The Hungry Corpse, This is Not Real and Ord√¶monium.

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Bot & Dolly: “Box” Interview and Behind the Scenes

As a follow up to our earlier post regarding the debut of Bot & Dolly’s mind-boggling short, “Box,” (above) we’re sharing an interview with the team as well as a behind the scenes video produced with The Creators Project.

Behind the Scenes

This behind the scenes film contains interviews with GMunk (Bradley G Munkowitz), BOX’s Design Director and Tarik Abdel-Gawad, BOX’s Creative Director together with behind scenes footage from the making of BOX.

Interview with Bot & Dolly’s Tarik Abdel Gawad, Creative and Technical director on “Box”

Can you please confirm for our readers that none of the box visuals were comped in post?

Yes, this is a capture of a physical performance. The visuals are not added in post.

Where did the idea for this project come from? Was it commissioned?

Box is an internal project that grew naturally out the the intersection of art and technology at Bot & Dolly. We have a great interdisciplinary team of designers and engineers that made the project possible.

From the start, the exploration of classical magic fit with our creative process. Magicians have a long history of mixing technology with performance and the categories of classical magic were perfect inspiration for the geometric illusions in Box.


Can you tell us a little more about the robots? What are those robots normally used for?

The spec sheets on the Bot & Dolly website are the best source of information on our robots.

IRIS Spec Sheet
SCOUT Spec Sheet

How did you work out the choreography between the performer and the robots?

Working out the choreography was a process of rehearsal and iteration. For mainly practical reasons it was actually me performing. I had the most experience operating the robots, and since this was an internal project, rehearsals often took place at night. Each robot weighs around one and a half tons so it takes awhile to get comfortable moving around them, and safety is important.


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Marc-Antoine Locatelli “Nuance”

French director Marc-Antoine Locatelli’s “Nuance” is an engrossing performance-based project worth checking out. Backed by track “Ants” (EdIT), dancer Lucas Boirat interacts with a mercurial light-based form that seems to be both a source of power and opposition. Although the project surely involved a fair bit of choreography, it feels playful and improvised. That’s a harder feat than it might appear.

For more in the same vein, check out these projects as well:

Labandeoriginale & MotionFanClub: “Unleash Your Fingers”

Buck: MTV “Infectious”

CRCR: Todor & Petru

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Conor Whelan: Windows & Midnight Over Sanctaphrax

Two personal projects by Dublin-based Conor Whelan. Windows meditates on the happy loneliness of traveling alone, while Midnight Over Sanctaphrax deftly uses depth mattes to reveal a magical city.

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