One Year of 9 Squares
Encompassing 28 rounds and 186 contributors, 9 Square's 1 year retrospective is motion for motion's sake — no deep ideas or earth-shattering innovations. Just beautiful… Read more
How to change the world (and get paid for it): Making SolarCity “How Energy Gets To You”
Learn how a group of passionate environmentalists used innovative production techniques to tell stories that genuinely matter to them — all while getting paid.
30 Seconds of Sound
Musician and sound designer Simon Pyke (Freefarm) recently released round two of 30 Seconds of Sound Visualised.
Boomerang Mono: The collaborative birth of an animated typeface
"Basically, I wanted the effect of a mad room full of drum machines doing a call and response drum off!" We interview motion designer Andrew… Read more
Yule Log 2.015
Your favorite digital holiday tradition is back! For the 3rd season in a row, the Yule Log project has invited artists from around the world… Read more
Making “The Wisdom of Pessimism”
For his directorial debut, Claudio Salas took on an ambitious challenge: a 2-minute visual essay for the philosopher Alain de Botton’s School of Life project. What began as… Read more
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding… Read more
Get Your Shit Together
I’ll admit it. I’m a voyeur: Every chance I get, I ogle other people’s After Effects project files. What I find just as fascinating as the… Read more
Superteam proves power of collaboration in title sequence for FITC Tokyo
To kick off the FITC Tokyo 2015 conference, a superteam of artists working around the world (and sometimes around the clock) created a sublimely glitchy… Read more
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon… Read more
Q&A: Dark Noir
Maybe there's an approach to crowdsourcing that isn't creatively repulsive or ethically bankrupt. Here's how Red Knuckles, Rafael Grampá and Absolut worked with a few… Read more
1 Typeface. 110 Animators.
Purveyors of animated typography, Animography, have released their latest project Franchise Animated: For this specific animated typeface we have round up 110 talented animators from… Read more