Step by Step: Simon Appel
Ever wonder how to animate on an iPad? Well, you're in luck with this new Step by Step featuring the talented Simon Appel.
Step by Step: Allen Laseter
To round out 2017, we're thrilled to bring you a new Step by Step from the one and only Allen Laseter. Sit back and enjoy… Read more
Step by Step: Xoana Herrera and Esteban Esquivo
In this month's addition to Motionographer's Step by Step series, we get an inside look at Esteban Esquivo's animation as he brings to life a… Read more
An animator’s greatest asset: the short film
In this Motionographer Guest Post, Eoin Duffy provides an intimate look into the world of personal projects and the value of making short films.
Crafting engaging personal projects with Thom Haig
In this Motionographer Q&A, we chat with Thom Haig about how he finds inspiration, the importance of personal work, and his new film Other Side.
Breakdown: William Arnold and OFFF by Night 2016
William Arnold talks about chaos, control and his childhood fascination with dioramas in this in-depth interview by Bobby Ushiro.
Step by Step: Andrew Vucko
Sit back and takes notes as we get a behind the scenes look at how one of the best 2D animators in the game works… Read more
Step by Step: Emanuele Colombo
Ever wonder what goes into 2D character animation in After Effects? Well, you're in luck! In this month's Step by Step enjoy as Emanuele Colombo… Read more
Step by Step: Freddy Arenas
In this Step by Step profile, look over the shoulder of one of our industry's best. Here, Freddy Arenas dives deeper into his recent exploration… Read more
How a “design machine” made The Motion Awards
Just in time for the entry deadline of March 1st, the following guest post from Sissy Hobizal of FirstMates reveals the process behind branding The… Read more
Andrew Vucko and “The Power of Like”
In this post by Toronto-based director, designer, and animator Andrew Vucko we get a glimpse into the thoughts and process behind his new film, "The… Read more
Step by Step: Jake Armstrong
With the boom of hand-drawn animation in the world of motion design, it's a no-brainer that we do a Step by Step profile on the… Read more
Insight into the world of look development from one of our industry’s best
Ever wonder how to get past the "valley of suck"? Thankfully, Alex Dingfelder is here to share some insight behind his process and how he… Read more
Introducing Step by Step
Step by Step is a new monthly series with an emphasis on exploring a different artist's process each month and gaining an inside look into… Read more
Making mixed reality: Behind the scenes of the “Viacom: Past, Present & Future” installation
"History of Viacom" is a superb case study for creating effective mixed reality experiences. As users explore an interactive timeline of Viacom's history, they uncover… Read more
Ash Thorp shares process behind “NONE,” his latest personal project
Ash Thorp talks process, work-life (im)balance and spending the currency of time in this interview about his new short film.
Hilarious #TRUMPFACTS turn the Donald’s own language against him
Using Donald Trump soundbites as source material, London-based Cub Studio launched an ongoing series of snappy animations lampooning the Republican candidate.
Making “Shell,” a disturbing personification of cancer [NSFW]
CG artist Daniel Ahrens created his short film, “Shell,” as a means of coping with the emotional fallout from his father’s struggle with cancer. Our… Read more
Review: Division05’s “Snapdragon”
We review the latest educational offering from Division05, "Snapdragon," a comprehensive dissection of a real-world motion graphics project for Qualcomm.
Making “Party Pooper,” a browser-based game from Animade
"For anyone trying to make a game as a small project, I’d recommend scaling it back to make it manageable — focus on the core… Read more
Making the Motionographer Patreon launch video
We go deep with Michelle Higa Fox (Slanted Studios) and Erica Gorochow (PepRally) about the making of the Motionographer launch video for its Patreon campaign.… Read more