Sumo Science: Sudafed Mucus Relief
Great character animation and materials in this short ad for Sudafed by UK-based Sumo Science (Ed Patterson & Will Studd).
Michelle Higa Fox • 10 years ago
Motion design education: MoGraph Mentor
My recent op-ed post, “6 Problems with Motion Design Education,” looked at challenges facing students and educators through the lens of brick-and-mortar design schools. But over the last 20…
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Justin Cone • 9 years ago
Off to Lalaland
Josie’s Lalaland is an evocative and quite powerful short film by EB Hu, a designer and animator in London. Beyond the moving narration and soundtrack…
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Bran Dougherty-Johnson • 17 years ago
Commercial work with boundaries: the commissioned work model
Maintaining creative control and keeping clients happy can feel impossible. Here's an approach that can ease the tension.
Joe Donaldson • 10 years ago
6 challenges facing motion design education
This post is the first in a series exploring the state of motion design education. We’ll look at the issue from multiple angles, asking ourselves and the…
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Justin Cone • 9 years ago
Survival tips for women in motion design
I’ve been working in the field of motion design for 11 years. As a woman of non-Caucasian ethnicity, I’m definitely a minority in the field.…
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Lilian Darmono • 9 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
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Justin Cone • 9 years ago
Uncovering the Grammar of VR with Saschka Unseld
The emerging master of virtual reality storytelling, Saschka Unseld, is back again. As always, he delivers practical insights for the evolving art form of real-time storytelling, gleaned…
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Justin Cone • 9 years ago
Magic Leap… no, for real this time
Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing to hide its plans from…
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Justin Cone • 8 years ago
Zulu Alpha Kilo: Spec
This video is making the rounds on social media, and for good reason. It’s funny, smart and spot on. Just in case you’re lost, allow…
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Justin Cone • 8 years ago
Are brick and mortar design schools worth it?
An engaging interview and a follow up article from two leaders in online education for motion design challenge the value of traditional four year design…
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Justin Cone • 8 years ago
Trends with Benefits
What's in a trend? How do they rise (and fall) and what do they mean? Jorge Estrada (aka JR Canest), Sander van Dijk, and Phil…
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Nol Honig • 8 years ago
Confirmation Bias, Motionographer and You
Is Motionographer just perpetuating trends by posting only a small selection of work? We dive into the numbers and find out. BONUS: We present one…
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Justin Cone • 8 years ago
Will winning the lottery make you happy?
Allen Laseter has set the bar quite high on what someone can produce on their own. In this Motionographer Q&A, we find out about the…
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Joe Donaldson • 7 years ago
The making of Tend
In this Motionographer Guest Post, we're excited to bring you some insight from Tom Judd and Ed Barrett of Animade regarding the making of their recent…
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Joe Donaldson • 6 years ago
The Future is Fustic.
Our regular contributor, Ed Kevill-Davies, takes a deep dive into the work of Fustic. Studio and what makes them some of his favorite creators in…
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Ed Kevill-Davies • 2 years ago
Dante’s Inferno Trailer
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/02/dantes_inferno_h264.mov 786 589] Storyboards and Development Check out the storyboards and some making-of imagery behind this epic project. Interview The following is an interview with…
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Justin Cone • 15 years ago
Hybrid by birth: Getting to know Animade
I first became aware of London-based Animade via their iOS game Ready Steady Bang, a twitchy dueler packed with charming animation. They popped up again on…
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Justin Cone • 9 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago