Oscar-winning VFX shop talks about the challenges of creating premium VR
Virtual reality is starting to feel less like a bandwagon and more like a freight train. Those with the vision and stamina to climb aboard now are…
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Justin Cone • 5 years ago
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Justin Cone • 5 years ago
Making “Uncanny Valley,” an eye-popping sci-fi short about a very possible future
The sci-fi short "Uncanny Valley" presents a grim but very possible future in an eye-popping style laced with beautiful VFX work. Our chat with the…
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Justin Cone • 5 years ago
A wild, animated ride through Portland’s food, drink and culture
CRCR's "Travel Portland" spots are swirling masterpieces of typography, cel animation and mixed media filmmaking.
Justin Cone • 5 years ago
Motionographer contest with Fabrik, a slick portfolio tool built for video
Build a portfolio with Fabrik, enter to win a membership for life
Justin Cone • 5 years ago
MK12 Interview: Making “Man of Action! II: Ashes of Vengeance”
For many, MK12 is where it all started. Just as Kyle Cooper’s iconic title sequence for Se7en signaled a renaissance for the craft of opening credits,…
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Justin Cone • 5 years ago
“The World of Autism,” a richly detailed mixed media journey into the mind of Jacob
Guilherme Marcondes is back at it again, this time for BBDO New York and the Ad Council’s beautiful new campaign for Autism Speaks, the autism…
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Boca Ceravolo • 5 years ago
Poland rising: Juice studio explains why we’ll be seeing more Polish talent soon
Poland is bristling with CG talent, and our interview with Juice studio explains why. We also dig into the technical details behind the promotional short,…
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Justin Cone • 5 years ago
Interview with Johnny Kelly: Dropbox “Creative Freedom”
Johnny Kelly’s approach can best be described using the principle of Occam’s Razor. In short, if all things are considered equal, the simplest solution is…
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Joe Donaldson • 5 years ago
Making “The Wisdom of Pessimism”
For his directorial debut, Claudio Salas took on an ambitious challenge: a 2-minute visual essay for the philosopher Alain de Botton’s School of Life project. What began as…
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Justin Cone • 5 years ago
Magic Leap… no, for real this time
Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing to hide its plans from…
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Justin Cone • 5 years ago
FITC Amsterdam 2016
Now in its 9th year, FITC Amsterdam 2016 returns to host the groundbreaking design and tech event on the future of innovation, design and all…
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Justin Cone • 5 years ago
Making Midwest #4: Team Talk
Join us for the November 3rd event at Mills James from 6-9pm, titled “Team Talk”. Teams/companies will share some recent projects and what went into…
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Justin Cone • 5 years ago
PES creates “Paper,” a stop-motion masterpiece for Honda
PES creates "Paper," a stop-motion masterpiece for Honda (includes behind the scenes video)
Justin Cone • 5 years ago
See No Evil
Grant Orchard | October 6th | Doors Open 7.00pm | Talk Starts 7.30pm Cafe 1001 91 Brick Lane London E1 6QL As usual it’s FREE and there are great prizes to win courtesy of our friends…
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Justin Cone • 5 years ago
HelloLuxx at Adobe
Tim will be coming to San Francisco to talk about what inspires him, how he got started and how the technology has evolved over the…
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Justin Cone • 6 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
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Justin Cone • 6 years ago
Blend Manifesto
From the candy coated palette to its cheery metaphors of rainbows and confetti, the manifesto video for the upcoming Blend conference is bubbling over with the…
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Justin Cone • 6 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
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Justin Cone • 6 years ago
Lessons learned: Daniel Coutinho’s journey from Brazil to Buck
In 2011, Daniel Coutinho left his family, his home and his girlfriend in pursuit of a dream. Now, as a staff animator at Buck —…
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Justin Cone • 6 years ago
Territory Studio Talk
Territory is dedicated to the delivery of innovative and engaging motion graphics projects across film, games and brands. Creative director David Sheldon-Hicks presents the latest…
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Justin Cone • 6 years ago
Survival tips for women in motion design
I’ve been working in the field of motion design for 11 years. As a woman of non-Caucasian ethnicity, I’m definitely a minority in the field.…
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Lilian Darmono • 6 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
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Justin Cone • 6 years ago
The long journey to “Lostopolis,” an interview with PandaPanther
While many commercial animation shops dream of developing feature length films — and building valuable intellectual property in the process — very few actually get…
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Justin Cone • 6 years ago