PES talks “Submarine Sandwich,” Garbage Pail Kids and the connectedness of things
Beloved stop-motion director PES is back with his most ambitious short film to date, “Submarine Sandwich.” With funding from both a corporate sponsor (Nikon) and… Read more
From Costco supervisor to computational artist, Albert Omoss blazes his own path
In the early days of my career, I bought into something I now call “The Myth of the Rockstar.” It goes like this: You are… Read more
Learn the business of design (and the design of business) from The Skool
If you’re at all interested in the business of design, add The Skool to your radar. Their YouTube channel features honest talks with Chris Do… Read more
Playgrounds International Arts Fest 2014
Playgrounds International Digital Arts Festival is a festival for innovative and creative digital art in the Netherlands. During the four-day festival in Amsterdam and Tilburg… Read more
See No Evil October
Tuesday 7th October See No Evil presents an evening with design and animation super team, Found Studio.
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon… Read more
NYC: Image Design course offering from SVA
I’ll be giving a talk for an interesting new class, “Image Design,” taught by accomplished art director Ricardo Villavicencio. Offered by SVA’s Continuing Education program,… Read more
Elastic: MTV Video Music Awards 2014 (case study + interview)
Brandon Lori dives deep into the elegant package for MTV's signature event.
NYC Mograph August Meetup
NYC Mograph’s August meetup will be Tuesday August 25th at 8pm at Sweet & Vicious. From the Facebook event page: It’s been a chilly August… Read more
Cox “Out of the Blue”
More exceptional work from Buck made by an exceptionally talented team. Directed by: BUCKExecutive Creative Director: Ryan HoneyExecutive Producer: Maurie EnochsonAssociate Creative Director: Joe MullenProducer: Emily… Read more
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Men’s Health “How a Bean Becomes a Fart”
Giant Ant strikes again for Men’s Health, this time explaining how a bean becomes a gaseous expulsion of malodorous intent (i.e. a fart). Check out… Read more
Eyeo 2014: Robert Hodgin
…I’ve been trying to come to grips with an internal struggle. It’s the struggle between doing something correctly and doing something expressively. Those two things… Read more
Guilherme Marcondes on going it alone
Aspiring directors, listen up! Gui explains the ins and outs of representation in this insightful and honest interview.
School of Motion’s Joey Korenman talks design education and work/life balance
Working out of his HQ in Sarasota, Florida, Joey is blazing his own path, one tutorial at a time
Motion Conference 2014
Motion Conference is coming up August 15-17. The lineup includes Mark Coleran, Brian Bowman, Vinicius Naldi and nice cross section of others.
Best Tutorial Ever?
Wildly entertaining and incredibly practical, are these... the best tutorials ever?
It’s a Plastic World
This depressing but educational visual essay explains the ubiquity of plastic in our oceans using an interesting low-poly microverse contained in a cube. After you’ve… Read more
Cuphead E3 2014 Trailer
In a upcoming game developed by Studio MDHR, Cuphead is stylized like a legit 1930s cartoon. Talk about retrogaming!
The Peach Kings “Mojo Thunder” [NSFW]
Kris Merc and Benjy Brooke talk about the deeply personal process of making a music video.
60 FPS videos coming to Youtube soon
YouTube announced at VidCon and then on their official blog that they’ll be supporting 48fps and 60fps video uploads soon. YouTube has posted a handful… Read more
Gretel: IFC Rebrand
We dive deep with Gretel's Ryan Moore into the process behind the IFC rebrand.
Modern Love: Beyond Years
Freddy Arenas chats with Joe Donaldson about creating animation for NYTimes' Modern Love column.
Q&A: Dark Noir
Maybe there's an approach to crowdsourcing that isn't creatively repulsive or ethically bankrupt. Here's how Red Knuckles, Rafael Grampá and Absolut worked with a few… Read more