One Day on Earth: 10/10/10 Approaches…
Since posting a few months ago, the growth of One Day on Earth has been nothing but impressive. This online community has been joined by…
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Matt Lambert • 14 years ago
Psyop: Fage “Plain”
[qt:https://motionograph.wpengine.com/wp-content/uploads/2011/04/Psyop_Fage_Plain.mov 848 480] What was CG and what was live action? Early in the project, we learned we only had two weeks for post…
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Brandon Lori • 13 years ago
[Review] New York in Motion
Editor’s note: The following interview and review are by guest contributor Cheryl Yau, a 2012 MFA candidate in SVA’s Design Criticism program. Catch the next…
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Staff • 13 years ago
Work/Life: A Conversation with Ash Thorp
A few days ago, we shared the portfolio of designer/illustrator Ash Thorp. Ash recently finished a year-long tour of duty at Prologue, where he crafted much…
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Justin Cone • 13 years ago
Passion Pictures: Red Bull Music Academy World Tour
If you’ve got a month-long tour of events spanning from Berlin to Toronto, from Melbourne to Detroit, how do you visually convey the magnitude of…
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Michelle Higa Fox • 13 years ago
Moth Collective: WWF Cursor Swarm
Moth is a London-based animation and illustration collective set up by three graduates of the Royal College of Art – David Prosser, Marie-Margaux Tsakiri-Scanatovits, and…
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Michelle Higa Fox • 12 years ago
Ready Steady Play: Trailer
Hover Studio, the makers of the very entertaining mobile game “Ready Steady Bang,” are releasing a follow up title in June, “Ready Steady Play.” Like…
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Justin Cone • 10 years ago
Canal+ Spain Rebrand
Building on the off-air visual branding system created by Erretres, Argentina-based Plenty crafted the Canal+ on-air rebrand for agency D3. Everything moves to the rhythm…
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Justin Cone • 10 years ago
Draco: Bringing Life to Illustrations with Kinetic Textures
Autodesk Research introduces Draco: Draco is a prototype sketch-based interface from that allows artists and casual users alike to add a rich set of animation…
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Justin Cone • 10 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
NYC February Mograph Meetup
The monthly NYC Mograph Meetup is happening Tuesday, February 24th 7pm at a new location: Sullivan Thompson on Bleecker. Full details on the event page. Come join…
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Justin Cone • 10 years ago
The 7 Steps to Animation
No more clueless clients, please. Thanks to Cub Studio’s “7 Steps to Animation,” the process from brief to delivery can be understood by all. Finally, we won’t…
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Justin Cone • 10 years ago
Get Your Shit Together
I’ll admit it. I’m a voyeur: Every chance I get, I ogle other people’s After Effects project files. What I find just as fascinating as the…
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Justin Cone • 9 years ago
How a husband and wife team took a startup from brand to product launch
What makes “IMANDRA” a fascinating case study in the world of explainer videos is not its intricately detailed but elegant animation (although that’s very nice),…
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Justin Cone • 9 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
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Justin Cone • 9 years ago
Artist Profile: Sean McClintock
With nearly 20 years experience under his belt, Sean McClintock has done a little bit of everything. From the early days of Flash during the…
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Justin Cone • 9 years ago
Magic Leap… no, for real this time
Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing to hide its plans from…
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Justin Cone • 9 years ago
Playgrounds Festival 2015 [NSFW]
Ten Dutch designers and studios collaborated to make the titles for this year's edition of the Playgrounds Festival. The result it one happy, random, neatly…
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Harm van Zon • 9 years ago
Nickelodeon Global Rebrand | Project Breakdown
Give us a brief introduction to yourself and the studio. My name is Braden Wheeler and I’m an on-the-box creative director (with a general focus…
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Staff • 7 months ago
Am I talking poetry or am I talking business?
A leader of the heart: Are you one of them? #5 is a series of compact, heart-charged articles where executive coach Marie Reig Florensa –…
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Marie Reig Florensa • 5 months ago
Perception: More Than Meets the Eye
One of Perception’s early concepts Playing with 3D space Another early concept using scale to create visual interest Animation test, experimenting with pacing and camera…
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Justin Cone • 18 years ago
Get Yo KLOWWWN : Asif Mian
This raw lo-fi offering from Asif Mian, gives us a break from the commercial world for a brief moment so that we might be either…
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Staff • 16 years ago
Gabe Askew’s Ten By Ten Q&A:
A few storyboard images and sketches from Gabe Askew. Questions: What was your process like for coming up with the concept for the video? With…
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Bran Dougherty-Johnson • 15 years ago
ILOVEDUST Launches
News of a Motion Design studio launch are always exciting, more so when the studio has already possessed a considerable repertoire and strong reputation in…
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Boca Ceravolo • 14 years ago