Digital Kitchen: Sundance 07
Digital Kitchen recently created a lushly mechanical (I think that’s the first time I’ve ever combined those words together) bumper-type-thing that played before every movie at the Sundance Film Festival this year.
Extra bonus for reading Motionographer: a QT of the wireframes! (Who loves you, baby?)
DK’s work is consistently top-notch. And from the looks of their recent postings on the Jobs page, they’re expanding their Seattle office. Man, if I had the chops, I’d be there in a heartbeat.


































Wednesday, January 24th 2007 at 12:43 am |
I like it but it does kinda remind me of that Audi Commercial.
Wednesday, January 24th 2007 at 12:10 pm |
i liked it better when it was called Energy
Wednesday, January 24th 2007 at 1:29 pm |
links guys? you mean the heart one?
it’s a pretty ancient concept, in any case. i enjoyed the execution immensely! very nice job dk.
Wednesday, January 24th 2007 at 2:28 pm |
Thanks! Our initial source of inspiration was this, actually:
http://www.nlm.nih.gov/exhibition/dreamanatomy/da_g_IV-A-01.html
Wednesday, January 24th 2007 at 3:20 pm |
raoulduke are you taking about a piece done by Shilo? very similar…
Wednesday, January 24th 2007 at 9:53 pm |
was this done by DK or farmed out?
Wednesday, January 24th 2007 at 9:56 pm |
It was done by DK.
Thursday, January 25th 2007 at 4:31 pm |
Not to nit pick but…
Shouldn’t the guy with the shovel be throwing… mmm… I don’t know… COAL into the furnace?
Last time I checked… poking a shovel full of nothing… into a pile of burning hot coal… didn’t cause a combustible reaction.
Thursday, January 25th 2007 at 4:57 pm |
is that andre? i used to shoot him in cod!
Tuesday, January 30th 2007 at 12:36 pm |
nit picker: We took liberties with how this factory works. The worker is shoveling hot coal from the furnace into the buckets that are distributed around the factory.
rimbaun: All of the workers were acted out by one person, a guy named Ryan Clark.
Wednesday, January 31st 2007 at 1:06 pm |
What software was used on the 3D work? Very nice and clean stuff.
Wednesday, January 31st 2007 at 7:54 pm |
Maya was used for some of the modeling, but the majority of the 3D stuff was done in Bryce……….
no, I’m kidding. The majority of the 3D stuff was done in XSI.
Thursday, February 1st 2007 at 4:59 pm |
lol! Thats funny, the wires did remind me of xsi.