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Digital Kitchen: Sundance 07

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Digital Kitchen recently created a lushly mechanical (I think that’s the first time I’ve ever combined those words together) bumper-type-thing that played before every movie at the Sundance Film Festival this year.

Extra bonus for reading Motionographer: a QT of the wireframes! (Who loves you, baby?)

DK’s work is consistently top-notch. And from the looks of their recent postings on the Jobs page, they’re expanding their Seattle office. Man, if I had the chops, I’d be there in a heartbeat.

Posted on 24 January 2007 |

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13 responses to “Digital Kitchen: Sundance 07”

  1. Comment by r3awak3n:

    I like it but it does kinda remind me of that Audi Commercial.

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  2. Comment by raoulduke:

    i liked it better when it was called Energy

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  3. Comment by Yussef:

    links guys? you mean the heart one?

    it’s a pretty ancient concept, in any case. i enjoyed the execution immensely! very nice job dk.

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  4. Comment by Cody:

    Thanks! Our initial source of inspiration was this, actually:

    http://www.nlm.nih.gov/exhibition/dreamanatomy/da_g_IV-A-01.html

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  5. Comment by NoSoul:

    raoulduke are you taking about a piece done by Shilo? very similar…

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  6. Comment by bb2a:

    was this done by DK or farmed out?

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  7. Comment by justin:

    It was done by DK.

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  8. Comment by nit picker:

    Not to nit pick but…

    Shouldn’t the guy with the shovel be throwing… mmm… I don’t know… COAL into the furnace?

    Last time I checked… poking a shovel full of nothing… into a pile of burning hot coal… didn’t cause a combustible reaction.

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  9. Comment by rimbaun:

    is that andre? i used to shoot him in cod!

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  10. Comment by Colin Day:

    nit picker: We took liberties with how this factory works. The worker is shoveling hot coal from the furnace into the buckets that are distributed around the factory.

    rimbaun: All of the workers were acted out by one person, a guy named Ryan Clark.

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  11. Comment by Duncan:

    What software was used on the 3D work? Very nice and clean stuff.

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  12. Comment by Colin Day:

    Maya was used for some of the modeling, but the majority of the 3D stuff was done in Bryce……….

    no, I’m kidding. The majority of the 3D stuff was done in XSI.

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  13. Comment by Duncan:

    lol! Thats funny, the wires did remind me of xsi.

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