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Danger Danger! The Holograms for kap10kurt

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Now and again we get a submission here at motionographer mansions that makes me smile from ear to ear and scream for everyone to come check out what I’m watching. The latest culprit is the new video by French directorial collective The Holograms for NY producer / electronic ensemble kap10kurt and their track Dangerseekers.

The synopsis for the video amusingly reads: “In a world full of danger, where music is banned by an evil militia, Kap10Kurt, an easy-going hero, helped by his sexy mate Leah, will blow up this Machiavellian conspiracy….â€? Cerebral stuff indeed!

The clip was created over 3 months at mathematic, the motion design studio partner of Les Télécreateurs who rep The Holograms. 3D was mainly done in Maya with some 3DS Max for FX design. Comping was done solely in After Effects.

Now, I know the eighties revival thingy has been done and done, and according to my mate Vince, French animators do lean towards Manga style work a bit too much. But I just absolutely love this. The narrative and animation are super-punchy with all those ‘Battle of the Planets’ moments I loved as a kid. And the shoulder keyboard transformers bit at the end had me punching the air like a teenager (Which was only a few years ago!?).

I did however have a sneaking suspicion that a video like this had to come from the fantasies of a geeky ‘Tom & Ed Chemical’ style producer collective, who look more like lab techs then 80’s rock vamps. How WRONG I was…

Posted on 28 February 2008 |

15 thoughts on “Danger Danger! The Holograms for kap10kurt

  1. An absolutely BAD ASS music vid!
    Action packed, funny, and interesting to watch.

    The tune isn’t bad either(but is missing some lyrics or something).

  2. Video far outshines the song. amazing work.

    Strange choices with the stuff that has “normal” specularity instead of cell shaded, like the spaceship nose?

  3. Easily some of the best animation work I’ve seen in a long time. Great cell-shading, characters and the story is simple, but not boring. As well, the squash and stretch is reminiscent of classic animation and you rarely see that pulled off so well in the 3-D realm. Bravo!

  4. 3 months? If that’s a 3-month Maya project for mathematic they should do a feature.

    Amazing detail on the textures – which came out lovely in the NPR shader, the graphic design is great, the 3D comic effects are really well animated, the timing is clicky –
    all in all very nice, and very fashionable.

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