Process: C4D in Skyfall-inspired spot for Sony

Great insight into the process behind the screen graphics for a new Skyfall-inspired spot for Sony. Design and animation by Bradley “Gmunk” Munkowitz and Navarro Parker.
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Want to be on Motionographer? Submit your work here! |
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June 14, 2013
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June 13, 2013
Very excited about Below, the upcoming game from Capy, the co-creators of Superbrothers: Sword and Sorcery EP June 5, 2013
June 4, 2013 Tonight’s the big night, See No Evil’s June event! Join us for an evening of inspiration with VFX aficionado’s, Analog Studio. June 3, 2013
June 1, 2013
May 28, 2013
May 24, 2013
May 21, 2013 A heartbreaking and skillful tour-de-force from the west coast Buck office. With an emotive score by Antfood this piece tackles the difficult subject of child sexual abuse. May 15, 2013 June 4th is almost upon us which means it’s nearly time for See No Evil’s! This time we are joined by VFX aficionado’s Analog Studio.
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May 13, 2013
May 10, 2013
May 9, 2013
Estudio Ronda is back with these awesome funky characters for Nick! Impossible not to love it! May 6, 2013
May 2, 2013
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May 1, 2013
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April 29, 2013
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April 22, 2013
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Posts tagged as c4d
Process: C4D in Skyfall-inspired spot for Sony
[LA] DMALA Meeting: August 21
C4D MoDynamics – AixSponza VideoAixSponza demos new features from Mograph 2′s new MoDynamics system. See more of what MoDynamics can do here. Greyscalegorilla shows Cinema 4D 11.5 Physics Test Renders with Mograph 2.0Greyscalegorilla shows Cinema 4D 11.5 Physics Test Renders with Mograph 2.0 Making It Look Great for Cinema 4D and After Effects :: ReleasedMotionworks has just released “Making It Look Great for Cinema 4D and After Effects,” hosted by HYPA’s Tim Clapham Maxon Announces Cinema 4D R11Maxon announced features of its upcoming Cinema 4D R11 release at SIGGRAPH yesterday. Here are some juicy bits from the press release: CINEMA 4D R11 highlights include a non-linear animation system, new global illumination render engine and dramatically improved render speed. Customers also benefit from the powerful Projection Man matte painting system, developed by MAXON for Sony Pictures Imageworks, support for the COLLADA file format and CineMan — a RenderMan-compliant tool that connects to Pixar’s industry-leading rendering solution. Additionally, multiple improvements were made to MAXON’s popular texture painting toolset BodyPaint 3D Release 4. All of these capabilities and more serve to underscore MAXON’s ongoing and deep commitment to helping 3D digital artists further advance creativity and control. Among the highlights included in today’s release is the highly-anticipated Projection Man tool. “Projection Man allows our artists to quickly project a painting onto geometry in a scene, simplifying even the most complex setups which can be easily organized within a single Photoshop file,” said Dennis Bredow, Texture Lead at Sony Pictures Imageworks.”The flexibility of the tool and its ease of use allow our painters to focus less on the mechanics of the shot and spend more time creating beautiful imagery.” Expanded integration options, new workflow tools and boosts in performance for both PC and Mac users sit at the heart of the new release. On average, rendering speeds are now more than twice as fast as the previous version. CINEMA 4D R11 also boasts an all-new Cocoa-based architecture supporting 64-bit processing under Mac OS X Leopard. |
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