MOUVO 2026: Exploring Space in Motion Design

Editor’s Note:

Last year, we sat down with the MOUVO team to document a decade of building one of Central Europe’s most vital Motion Design platforms. That conversation traced the festival’s unlikely rise from a one-day event in Prague to a sold-out, award-winning conference that has hosted some of the most influential voices in visual communication, from Danny Yount and GMunk to Ash Thorp and Buck.

Now, as MOUVO enters its eleventh edition, the festival returns with a theme that feels both cosmic and deeply human: Space.

In a city like Prague, where centuries of architecture sit alongside contemporary design and technology, the idea of space carries particular weight. It is physical and philosophical at once. And for Motion Designers, it may be the most fundamental medium we work within.

The Theme: Space

Not outer space, though the festival’s opening venue makes that metaphor irresistible.

For MOUVO 2026, Space is defined much more broadly. It is a framework for perception, a field of possibilities, a silent witness to our thoughts and actions. Infinite and intimate at the same time. Physical and digital. A space we design, inhabit, and constantly reshape.

It is the kind of theme that only a festival with more than a decade of curatorial depth could attempt. Not a buzzword, not a trend, but an invitation to reconsider where creative work happens, and what it means to shape the environments we move through every day.

Two Venues, Two Dimensions

For the first time, MOUVO splits its program across two remarkable spaces in Prague, each offering a very different way to experience Motion Design.

Thursday, March 26

The Prague Planetarium

The festival opens inside Prague’s newly upgraded Planetarium, home to one of the largest LED-dome projection systems in the world. Unlike traditional planetariums that rely on projectors, the dome is built from thousands of LED panels, transforming the entire interior surface into a seamless digital canvas.

The evening begins with fractal artist Julius Horsthuis, presenting a masterclass followed by an immersive talk inside the dome itself. Horsthuis, whose fractal worlds have appeared in everything from Guillermo del Toro’s Cabinet of Curiosities to ARTECHOUSE NYC and Coachella, doesn’t design environments so much as discover them. Navigating algorithmic formulas the way a documentary filmmaker scouts landscapes, he treats mathematical reality as terrain waiting to be explored.

Experiencing those infinite worlds projected across the interior of a planetarium dome is the kind of encounter that reminds us Motion Design is not just a craft, but a way of expanding perception.

The evening continues with Kurzgesagt, the Munich-based animation studio behind one of YouTube’s most beloved science channels. With more than 24 million subscribers and hundreds of videos, Kurzgesagt has mastered the rare ability to make astrophysics, philosophy, and existential questions feel both visually elegant and emotionally accessible.

Their presence at MOUVO reinforces something the festival has always understood: Motion Design education and Motion Design artistry are not separate conversations.

Closing the night is Lucas Gutierrez, whose work bridges digital art, performance, and fulldome experiences, a fitting bridge between artistic experimentation and immersive technology.

Friday, March 27

CAMP – Center for Architecture and Metropolitan Planning

Friday’s full-day conference moves to CAMP, Prague’s Center for Architecture and Metropolitan Planning. The venue itself is dedicated to exploring how cities and environments are designed, making it a fitting stage for conversations about digital space and visual storytelling.

At the heart of the venue is a striking 24-meter projection wall, transforming presentations into large-scale visual experiences.

The lineup reflects the increasingly interdisciplinary nature of Motion Design:

  • Angela Kirkwood, known for her handcrafted character animation and collaborations with brands like Fjällräven.

  • Holke79, whose playful kinetic typography and looping motion experiments have gained a cult following.

  • Fromm, exploring design through data and systemic thinking.

  • Andstudio, working at the intersection of branding, identity, and motion.

  • Will MacNeil, whose experimental, data-informed work has earned recognition including a BIMA Gold.

  • Emily Gosling, design writer and editor, bringing a critical voice that helps the creative community understand itself.

  • Jake Elwes, whose AI-driven artworks question representation, identity, and the biases hidden within datasets.

  • Private Island, blending live action, VFX, and generative techniques into cinematic storytelling.

The festival closes with Angelo Plessas, whose digital rituals and networked performances blur the boundaries between ceremony, community, and code. His appearance will serve not just as a talk, but as a kind of closing ritual for the festival itself.

Why MOUVO Still Matters

In the decade since Prague-based studio Oficina founded MOUVO, the Motion Design landscape has transformed dramatically.

Title sequences no longer dominate Vimeo. Vertical video has reshaped animation’s dramaturgy. AI tools are collapsing the distance between concept and execution. And Motion Design itself has evolved from a specialized craft into a foundational design language, embedded in UX, advertising, gaming, and interactive installations.

MOUVO’s response to this acceleration has never been to chase trends. Instead, the festival has focused on something harder to replicate: a carefully curated, intentionally intimate gathering where the world’s leading creators share not only their finished work, but their processes, doubts, and evolving perspectives.

And then, quite often, share a beer with you afterwards.

Unlike massive design conventions, MOUVO has deliberately maintained a human scale. That intimacy allows conversations to unfold naturally, between students and studios, freelancers and agencies, technologists and artists.

Over time, speakers return as attendees. Attendees become collaborators. And the community grows organically around the event.

Perhaps that is what makes MOUVO so enduring: not just the speakers it brings to Prague, but the space it creates for ideas, for connection, and for the future of Motion Design to take shape in real time.

 

The Details

MOUVO 2026

Theme: Space

Dates: March 26–27, 2026

Venues: Planetarium (Thursday) + CAMP (Friday)

Location: Prague, Czech Republic

Tickets: mouvo.cz/tickets

Full lineup: mouvo.cz/lineup

Past talks are available for free on MOUVO TV and YouTube. The festival’s documentary, The History of Motion Design, a two-hour exploration of the field’s evolution, remains essential viewing for anyone interested in where Motion Design has been, and where it might go next.

MOUVO is organized by Oficina, with support from Czech Centres, Adobe, the Prague Institute of Planning and Development, and Planetum.

More information:

mouvo.cz

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About the author

Carlos El Asmar (he/him) founder of Motionographer. Since 2006, he nurtured the site’s growth and expansion from sharing news and noteworthy work to becoming the leading source of inspiration for Motion Designers, animators, and visual storytellers of all kinds. He masterminded the F5 Festival – a cutting-edge symposium of creatives, designers, artists and thinkers from around the world – and The Motion Awards, the only awards show that celebrates the full breadth of Motion Design. Carlos is the former award-winning Executive Creative Director of NBCUniversal where he led the creative services departments of news, sports, and entertainment networks that reached a worldwide audience, informing and entertaining people from all corners of the globe. He is a constant seeker, world traveler and reader. He is always striving for new experiences and experimenting with new sensations; looking for "unexpected inspirations." Carlos' motto is: my default setting is kindness and my biggest ambition is universal love.