Bryan Coleman | Emergence

Art director and motion designer Bryan Coleman in Denver, Colorado: “The project began three years ago while I was working through some creative ideas on a human form emerging, or being birthed, from liquid.

“At the time, I was also going through the birth of my first child which set the timeline back a little bit. The project was started using Arnold renderer but after the time delay of fatherhood, Redshift made its presence known to the world.

“I found Nicolas’ textures in his Instagram feed and felt they would be perfect for this project. I used the textures to drive the displacement maps using Redshift and Cinema 4D.

“I began using Redshift to finish the project simply because the render capabilities with GPU’s was a faster solution. I then used After Effects to composite and color grade the C4D renders.”