Jack Cunningham and the White House build an AR tour powered by a buck
Reach for your phone and wallet to learn more about “The People’s House.” Don’t worry, it won’t cost you a cent.
Erica Gorochow • 8 years ago
Interview: A Behind-the-Scenes look at Vectorpark’s “Metamorphabet”
[…] the future of animation often cite interactive as a new horizon. Patrick Smith, better known as Vectorpark, has been fusing his own path between…
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Erica Gorochow • 10 years ago
Scott Squires: Visual effects service – The Big Picture
[…] try like anything to make shots as consistent as possible and to be able to run them through the exact same process but it’s…
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Bran Dougherty-Johnson • 15 years ago
Creative Review launches iphone app
Creative Review launches iphone app
Matt Lambert • 15 years ago
DSLR Slate App for iPhone, iPod and iPad
Chris Bayol, CG artist at The Mill LA, created this great DSLR Slate App for iPhone, iPod and iPad. slate_app
Matt Lambert • 14 years ago
Imaginary Forces for Google Chrome
Imaginary Forces adds “Interactive Reaction” to the Google Chrome channel
Justin Cone • 15 years ago
1stAveMachine / Aaron Duffy: Google Chrome Features
Using the same camera perspective trick employed by weareom for their “Chop Cup” viral (or sidewalk artist Julian Beever or Salvador Dalí or countless others,…
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Justin Cone • 15 years ago
Patrick Boivin: Ninja’s Unboxing
Patrick Boivin is back with more top drawer stop-action work, this time for Google’s Nexus One phone. (Thanks to Nate and Jesse for the tips!)…
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Justin Cone • 15 years ago
Motionographer on Google Buzz
Follow us via Google Buzz
Justin Cone • 15 years ago
PostPanic: Google Adwords – Thank You
PostPanic: Google Adwords – Thank You
Matt Lambert • 14 years ago
Ryan Woodward: Martha Graham Google Doodle
Ryan Woodward, of Thought of You fame, creates a Martha Graham Google Doodle. Interesting post at Bubbling Thoughts with javascript/CSS sprite and other recent Doodle…
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Michelle Higa Fox • 13 years ago
1st Ave Machine: Google Maps
1st Ave Machine builds it big and real for Google Maps. AGENCY: Venables Bell & Partners EXECUTIVE CREATIVE DIRECTOR: Paul Venables and Will McGinness CREATIVE…
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Michelle Higa Fox • 12 years ago
GoldRunner, Vivian Rosenthal and Augmented Reality
[…] us the elevator pitch: what is this project all about? GoldRunner is a reality TV show that integrates mobile gaming and augmented reality into…
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Justin Cone • 12 years ago
Wolfberg: Google Wallet
Google Wallet directed by Wolfberg.
Michelle Higa Fox • 12 years ago
The Mill tackles monstrous VR challenges for Google ATAP
[…] Pixar’s Ratatouille. Spotlight Stories were born out of Motorola’s Advanced Technology and Projects (ATAP) department, which Google kept alive and moved under the Google brand…
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Justin Cone • 9 years ago
User interface design: Why motion matters
For a presentation at CSSConf Australia 2015, Benjamin De Cock (no jokes, please) shared insights gleaned from years as an interactive designer with a penchant…
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Justin Cone • 9 years ago
Uwe Flade: Play The Button
Uwe Flade: Play The Button
Bran Dougherty-Johnson • 17 years ago
Dirty Puppet at play
Dirty Puppet at play
Jon Saunders • 17 years ago
The Games We Play
Director Jared Eberhardt has just made these four lovely new films for Puma, combining playful live-action with a fully illustrated set that National Forest collaborated…
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Bran Dougherty-Johnson • 15 years ago
“YouTube Play. A Biennial of Creative Video”
The Guggenheim Museum and YouTube join forces in YouTube Play. A Biennial of Creative Video. See more here. YouTubePlay_Guggenheim_Quickies
Brandon Lori • 14 years ago
YouTube Play & Vimeo Festival
Finalists announced on the Guggenheim/YouTube Play Biennial and the Vimeo Festival+Awards
Yotam Hadar • 14 years ago
HAPPY F5 – RE:PLAY FILMS 01
We’re very pleased to get this first batch of Happy F5 – RE: PLAY films online. We’ll be sharing three films at a time, one…
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Brandon Lori • 13 years ago
F5 RE:PLAY FILMS 03
Another week, another great batch. We have RE: PLAY films from James Copeman & Sam Renwick and Peppermelon with music/sound design from David Kamp. Two…
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Brandon Lori • 13 years ago
From motion design to game design: In-depth process behind Specimen
[…] deciding to take on what ended up being a year-and-a-half long challenge: creating Specimen, a color matching game for iOS. Specimen is a simple but addictive…
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Justin Cone • 9 years ago