Artist Profile: Graham Elliott

Everyone finds their own way into the ever-expanding house of motion design. Side doors, back doors, parachuting onto the roof — it seems any entrance… Read more

Julia Pott: Belly

Julia Pott (Hornet) is one of those rarities: an animation director with a unique voice who can actually make you feel something. The common denominator… Read more

Gunner + Blend = 🔥

Every so often, the stars collide. This time those stars are the indelible team behind Gunner and the ever-popular Blend Fest!

Ghost Robot: “Bonnaroo Line-Up”

Waaay back in July 2008, we posted a Quickie on Javan Ivey’s beautiful “My Paper Mind” video, produced using a self-devised method called “Stratastencil” (inspired… Read more

Hornet & The Decemberists

We recently posted a trailer for Hornet’s visual-collaboration with The Decemberists. However, off the tails of Monday’s premier at UCLA’s Royce Hall, it seemed appropriate… Read more

Pixels Q&A with Patrick Jean

With over 2,026,435 views of the official film on Dailymotion in the six days since its release, Pixels has really spread far and wide very… Read more

Royale for Flaunt/Diesel

The gents over at Royale have created this imaginatively experimental piece for Flaunt magazine which brands them alongside sponsor Diesel and will be included in… Read more

Maxim Zhestkov “RECURSION”

Q&A with Maxim Zhestkov by Igor Sordokhonov, with help from Lilian Darmono, Bran Dougherty-Johnson, Lauren Indovina, Brian Gossett and Sofia Radnabazarova. In your words, who… Read more

Interview: LAMBO brings the RAD

Working out the logo A sketch for the Coke “Oh Yeah” spot Style frame for Fox College Sports Characters for the Coke “Bubbles” spot Motionographer… Read more

Psyop Delivers for UPS

Weeks ago, we quickied “Gladiator,” the first of an ongoing campaign for UPS, due to the staggered release dates of the remaining spots. While additional… Read more

Review: Division05’s “Snapdragon”

We review the latest educational offering from Division05, "Snapdragon," a comprehensive dissection of a real-world motion graphics project for Qualcomm.