How Mocap can Bring the Artform of Movement Into the Metaverse
The metaverse can blend the infinite possibilities of digital with physical performances by humans to create something truly sensational.
Brett Ineson • 2 years ago
Why Real-Time Rendering is the Key to Live Metaverse Experiences
The metaverse can unite performers and fans from around the world, all through real-time rendering and motion capture.
Brett Ineson • 2 years ago
How Virtual Production and the Metaverse Are Evolving Together
Motion capture is necessary to harness game engines to deliver dazzling content for film, TV, and the metaverse alike.
Brett Ineson • 2 years ago
Closing the Gap Between Physical and Digital in the Metaverse
How motion capture technology, haptic feedback, and community experiences can make digital metaverse experiences feel truly real.
Brett Ineson • 2 years ago
Too close for comfort: The challenge of hyperrealism in character design
Hyperrealism versus stylized digital humans: from artistic nostalgia to emotional connections. By Anton Söderhäl, Executive Producer, Goodbye Kansas Studios.
Anton Söderhäll • 2 years ago
Time for sushi
David Lewandowski is back with "time for sushi", the third film in his surreal series of impossible forms behaving... impossibly.
Joe Donaldson • 7 years ago
Omega Darling: Who is OD?
Check out Omega Darling’s unique company reel, titled Who is OD? It features a nice montage with motion capture driven director commentary and interviews from…
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Tyquane Wright • 11 years ago