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Quickies

Archive for April, 2008

Quickie: Huesca Motion Graphics Review last call for entries May 12th

Quickie: simple clean design & motion by DEVA.la (via Feed)

Diego Maclean


If you are on the prowl for some fine inspiration today look no further then Diego Maclean. Diego’s work is refreshingly different and experimental. He has somehow managed to create a reel that doesn’t look like all the countless others out there. Currently residing in Vancouver finishing up his last year at Emily Carr University where he is (obviously) studying animation. If this is any indication of the work going on at Emily Carr then we already in the industry may have to step up our game!

Oh and Diego also helps prove Simon’s earlier theory about how Brazil is the mecca of design since Mr. Maclean spent most of his life in São Paulo. I need to make a pilgrimage.

Orgesticulanismus

It’s rare to me to find a piece of work in our industry that seems to have true meaning to someone beyond just creative expression. I recently was linked to this video on youtube which really affected me after reading what it was about, who made it and why. You can read in the description on the youtube page for it, but Mathieu Labaye made this stunning animation in honor of his father who struggled with multiple sclerosis.

Be patient through the beginning, it starts a little slow. Definitely read through the translation of the voice over, I’m sure you will find this piece to be much more than just a beautifully executed, tedious, and impressive bit of hand drawn animation. What a great expression of what it means to be free to move. I can only imagine how Mathieu’s father struggled with the desire to feel like this(meaning the part with the white background) every day of his life.

NOTE:This was posted as a Quickie a while back, but we felt it deserves a re-post and an upgrade to the main posting area.

NOTE 2:Here is a version of the animation with subtitles. Thanks Guillaume!

Quickie: Nice post on the Fairlight CVI over at Create Digital Music

Quickie: Toon In! ...to the World of Animation has interviews with some of the biggest names in animation

Chad Pugh: Science Machine

This time-lapse vector illustration video from Chad Pugh functions as both a high-speed tour through Chad’s creative process and as a music video. Watching Chad freehand all his elements is pretty damn impressive, and I love the way the jump-zooms sync with the music. Nice editing there.

Via Ateneu Popular

Naked Cie Helps Mika Relax

Paris-based Naked Cie (not to be confused with Nakd) developed some interesting concert visuals for Mika’s performance at the NRJ Music Awards (kind of like a French MTV Awards). There were two challenges for this project that I think make it noteworthy. The first and most obvious is that visually it had to work with Mika’s existing aesthetic universe, a cross between the Sesame Street pinball animation and the work of Peter Max.

The second and less obvious challenge—the one I’m more interested in—is the general problem of creating concert visuals (especially for a diva like Mika). Varying levels of megalomania dictate that the visuals not upstage the artist or detract from the performer’s presence. So motion designers have to walk a fine line between making something spectacular (which is what they were ostensibly hired to do) and making something ambient (which is just kinda boring).

There are several solutions to this. One is to reduce the palette of the project so that the performer’s relatively high saturation creates contrast with the background visuals. That was LA studio Ember’s approach to their visuals for Madonna’s Confessions Tour.

Another possibility is to create symmetrical compositions, as in Naked Cie’s Mika project above and Steve Scott’s Led Zeppelin visuals. Symmetry naturally highlights the performer, who acts as a roving bit of chaos amongst an orderly backdrop. Symmetrical compositions also often create strong vertical motifs, which can add drama and grandeur to a performance.

Naked Cie’s novel solution also involved a new technique: a revolving globe at the base of the composition. The idea is that Mika is forever traveling along the surface of some psychedelic planet. As the engine for this rotation, Mika is the center of the audience’s attention, but there’s a great interplay between his movement and the movement of the animation. I wouldn’t be surprised to see a similar technique applied to more concert visuals in the future.

Here are the visuals in context:

More Brazilian Action: Vitor Cervi

While you’re waiting for the recently posted Dogday site to recover from its bandwidth woes, check out Vitor Cervi. There’s some overlap between the two: they’re both Brazilian, and they’ve worked on several projects together. Vitor’s portfolio shows the same exuberant typography and color that I’ve come to associate with Brazilian design.

Quickie: £10k grand prize in the Motorola DirectorME contest

Quickie: Beautiful Illustrative and Graphic Design Work from UK based ILOVEDUST

Quickie: Culver City SALT updates

Quickie: Bitfilm Festival starts May 1st in Stuttgart

Take It To The Next Level


This isn’t really a motion graphic spot, but I was thoroughly entertained by this ad for Nike directed by Guy Ritchie for agency 72andSunny. This feels more like a short rather than an advertisement (I guess that is the point right) that whips through the glory, grit and girls of a professional football player in true Guy Ritchie fashion.

The editing work done on this spot is something to behold, and if that is not enough for you it is also glittered with the superstars of the football world like Fabregas, Ronaldo and Wenger.

Enjoy

DOGDAY - Daniel Bruson Moretti


A funny thought struck me the other day whilst I was strolling through the extensive grounds of Motionographer Heights, I don’t think I’ve seen any bad work come out of Brazil. Now I’m sure there is some bad work, but everything that comes my way seems to be great. I have a theory that Sao Paulo is to design and animation what Nashville is to Guitar…

The latest case to back-up my theory is DOGDAY the portfolio site of Brazilian freelance designer, Daniel Bruson Moretti. Daniel’s site intersperses his motion work with illustration projects. His illustration work is simply put, brilliant. He seems to be able to pull-off a whole mixture of approaches and make them his own. I particularly like the way he mixes hand rendered type into his work. And I really like the way the techniques he uses in his motion projects all seem to push towards bringing his design aesthetic to life, as opposed to using techniques just for the sake of it.

Look beyond the reel and check out individual projects like ‘Dinamo Draft’ which reminds me of the sublime ‘forgetfulness’ by Julien Grey.

UPDATE: Mirror of Dogday site

Quickie: SMASHING MAGAZINE Celebration Of Vintage and Retro Design (Thanks, Ryan U!)

Quickie: Ben Ducroz updates with a stopmotion-tastic new showreel!

Tomorrow’s World BBC titles 1978

There has been a few postings recently taking a trip down memory lane with the more practical approach of yester-year, so here’s one more! This time it’s for the classic British show, Tomorrow’s World, which unfortunately met it’s demise in 2003 after a run of 38 years. I love the simplicity and the ingenuity to the way each letter is formed. Rather a far cry from the over the top cgi-glitter-fest sequences you get on prime time nowadays!

Source: UTR blog

Bran Dougherty-Johnson: GEL Conference 2008

Watching this :50 open for GEL Conference 2008 reminds me of the wooden blocks of my youth and the childlike playfulness of Paul Klee’s paintings. Bran Dougherty-Johnson (GrowDesignWork) nailed this project with his trademark simplicity and wit.

Credits:
Direction, Design and Animation: Bran Dougherty-Johnson
Sound design: Michael Montes / Sacred Noise
Logo Design: Sam Brown
Client: GEL Conference 2008

:weareom: Alpha Bank

The lads at Romanian studio :weareom: put in some long, tedious hours working on this spot for Alpha Bank. With only a few exceptions (the car in the first scene, the birds in the second scene, and the smoke in the last scene) the main body of the animation was created with Legos and stop-motion.

Some technical bits from :weareom:

The project took a couple of days to conceive, five days of testing and calculation, and five days of animation. Post production and composition took a week.

The testing and calculation period was crucial as we wanted to animate at 25 fps to get a very smooth animation, and so we had to know exactly how many lego pieces to add per frame. We also drew velocity graphs so that we had acceleration in our animation.

We also wanted to emulate the idea of time-lapse, which meant designing and building a custom light rig that mirrored the sun’s movement over a 12 hour period. The spinning on each de-construction was acheived by doing the entire animation on a spinning platform, again custom built.

It’s encouraging to see motion designers thinking across media. The Old Guard may find other things to complain about, but there’s a clear love of hybrid processes in contemporary motion graphics. The computer is increasingly seen as just one tool in an expanding tool-chest. That truism alone does not make for quality work, but it does point to a growing comfort with technology as a transparent means to an end, rather than an end in itself.

Watch the spot | View production photos (PDF)

Credits:
Design, Animation and Post Production by :weareom:
Sound and Composition by Studioset, Romania
Produced by Base, Romania
Agency: DDB Romania
Client: Alpha Bank