See No Evil
Grant Orchard | October 6th | Doors Open 7.00pm | Talk Starts 7.30pm Cafe 1001 91 Brick Lane London E1 6QL As usual it’s FREE and there are great prizes to win courtesy of our friends…
Read more
Justin Cone • 5 years ago
HelloLuxx at Adobe
Tim will be coming to San Francisco to talk about what inspires him, how he got started and how the technology has evolved over the…
Read more
Justin Cone • 5 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
Read more
Justin Cone • 5 years ago
Blend Manifesto
From the candy coated palette to its cheery metaphors of rainbows and confetti, the manifesto video for the upcoming Blend conference is bubbling over with the…
Read more
Justin Cone • 5 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
Read more
Justin Cone • 5 years ago
Lessons learned: Daniel Coutinho’s journey from Brazil to Buck
In 2011, Daniel Coutinho left his family, his home and his girlfriend in pursuit of a dream. Now, as a staff animator at Buck —…
Read more
Justin Cone • 5 years ago
Territory Studio Talk
Territory is dedicated to the delivery of innovative and engaging motion graphics projects across film, games and brands. Creative director David Sheldon-Hicks presents the latest…
Read more
Justin Cone • 5 years ago
Survival tips for women in motion design
I’ve been working in the field of motion design for 11 years. As a woman of non-Caucasian ethnicity, I’m definitely a minority in the field.…
Read more
Lilian Darmono • 6 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
Read more
Justin Cone • 6 years ago
The long journey to “Lostopolis,” an interview with PandaPanther
While many commercial animation shops dream of developing feature length films — and building valuable intellectual property in the process — very few actually get…
Read more
Justin Cone • 6 years ago
User interface design: Why motion matters
For a presentation at CSSConf Australia 2015, Benjamin De Cock (no jokes, please) shared insights gleaned from years as an interactive designer with a penchant…
Read more
Justin Cone • 6 years ago
Journey through the layers of the mind
In case you missed it, a couple weeks ago, Research at Google posted a fascinating blog post entitled, “Inceptionism: Going Deeper into Neural Networks.” The team…
Read more
Justin Cone • 6 years ago
Creative Parents, Creative Kids
In collaboration with reader Joe Linton, we conducted an informal survey in May asking parents about the role that creativity played in their parenting. We…
Read more
Justin Cone • 6 years ago
Behind the Scenes: “Donning the Digital Mask: Anonymous”
The infamous group of hackers that identify themselves as “Anonymous” are, as their name suggests, incredibly hard to pin down. They’ve targeted racists, terrorists and pedophiles. They’ve brought…
Read more
Justin Cone • 6 years ago
How I Learned To Stop Worrying and Start Loving the Graph Editor
Editor’s note: As part of our ongoing education series, we present a guest post from Nol Honig, co-founder of The Drawing Room and part-time professor…
Read more
Nol Honig • 6 years ago
How a husband and wife team took a startup from brand to product launch
What makes “IMANDRA” a fascinating case study in the world of explainer videos is not its intricately detailed but elegant animation (although that’s very nice),…
Read more
Justin Cone • 6 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
Read more
Justin Cone • 6 years ago
Working backwards: From rig to character to story with Andrew Vucko
Editor’s note: This animation features cartoon-style nudity and sex, and therefore might be NSFW for some office environments. As any experienced animator will tell you, character animation…
Read more
Justin Cone • 6 years ago
Motion design education: MoGraph Mentor
My recent op-ed post, “6 Problems with Motion Design Education,” looked at challenges facing students and educators through the lens of brick-and-mortar design schools. But over the last 20…
Read more
Justin Cone • 6 years ago
Get Your Shit Together
I’ll admit it. I’m a voyeur: Every chance I get, I ogle other people’s After Effects project files. What I find just as fascinating as the…
Read more
Justin Cone • 6 years ago
6 challenges facing motion design education
This post is the first in a series exploring the state of motion design education. We’ll look at the issue from multiple angles, asking ourselves and the…
Read more
Justin Cone • 6 years ago
In Pieces: A rare specimen of CSS-based animation
Cascading Style Sheets (CSS) started as a way to conveniently manage the appearance of images and type across an entire website. Since 1996, CSS has…
Read more
Justin Cone • 6 years ago
Tendril, relaunching and repositioning in a shifting landscape
Toronto-based Tendril relaunched their web presence today, joining the growing number of nimble, mid-sized shops repositioning themselves in response to the hand-writing on the wall: …
Read more
Justin Cone • 6 years ago
Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
Read more
Justin Cone • 6 years ago