From animator to app developer: Practical insights from James Bartley, maker of “Melody Jams”
From mastering sprite sheets to managing coders, James Bartley dove head first into app development after freelance animating in the NYC motion graphics scene for…
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Joe Donaldson • 8 years ago
Half Rez 7
Carlos El Asmar • 6 years ago
legendary numbers_ No.7
Bevin McNamara • 4 years ago
Tips and Tricks for Virtual Production
7 things that will help you avoid making the usual rookie mistakes.
Rene Amador • 1 year ago
Kyle Downes: A Short History of Video Games
“A Short History of Video Games” from Kyle Downes for his degree at RMIT in Melbourne
Justin Cone • 16 years ago
Wild Wind by Leo Campasso
Wild Wind by Leo Campasso
Bran Dougherty-Johnson • 15 years ago
Flairs – Truckers Delight
I wouldn’t exactly label this as highbrow, more like highfun! It’s pretty crazy and leans heavily on the raunchier side of life. Directed by Jérémie…
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James Wignall • 15 years ago
Royal Gregory – Holy Fuck
Retro gaming-esq fun music video for Holy F**k – Royal Gregory. Created by Mina Song / Mirrorshade.
James Wignall • 15 years ago
Pixels by Patrick Jean
Wow, tons of you have just sent this in, and it’s appearing everywhere on the internet this morning. And no wonder! Patrick Jean’s new film…
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Bran Dougherty-Johnson • 15 years ago
Jack Cunningham: “Stuff & Things.”
The idea behind Stuff & Things is not overly conceptual. Actually, if the title is any indication, it’s pretty straightforward. Directed by UK graduate, Jack…
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Brandon Lori • 14 years ago
YouTube: Secret Higher Quality Action
At the rate this little tip has been circulating the interw3b, it won’t be considered “secret” for long. In preparation for what I hope is…
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Justin Cone • 17 years ago
Christopher Mills for The Acorn
[flv:http://motionograph.wpengine.com/media/curious/mills_theacorn.flv 468 263]QuickTime 960×540 | QuickTime 640×360 Curious Pictures’ Christopher Mills brought his lively directorial style to bear on “Flood Pt. 1,” a lively new…
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Justin Cone • 17 years ago
Oscar-winning VFX shop talks about the challenges of creating premium VR
Virtual reality is starting to feel less like a bandwagon and more like a freight train. Those with the vision and stamina to climb aboard now are…
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Justin Cone • 9 years ago
Articles and Interviews
A Conversation with Mate Steinforth April 18, 2012 Go! SXSW 2012: Animated Shorts April 10, 2012 Go! Motionographer’s Role in the Industry (Right Now) April…
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Justin Cone • 19 years ago
Old Fangs – Adrien Merigeau & Alan Holly
I’m delighted that Old Fangs, which has been making the rounds on the film festival circuit, is available in its entirety online. The character designs…
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Michelle Higa Fox • 14 years ago
6 challenges facing motion design education
This post is the first in a series exploring the state of motion design education. We’ll look at the issue from multiple angles, asking ourselves and the…
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Justin Cone • 10 years ago
Siggraph 2011: Technical Papers Fast Forward
Hi Motionographers! We’re at SIGGRAPH 2011, here in beautiful Vancouver. SIGGRAPH is the Association for Computing Machinery’s annual conference on computer graphics, where you can find…
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Michelle Higa Fox • 13 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
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Justin Cone • 9 years ago
Ultrabland site redesign
Ultrabland site redesign
Justin Cone • 19 years ago
AE to C4D: A new (more comprehensive) solution
Some of you may be familiar with Paul Tuersley’s excellent scripts allowing for the importation of cameras and other objects from After Effects into Cinema…
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Justin Cone • 17 years ago