How Mocap can Bring the Artform of Movement Into the Metaverse
The metaverse can blend the infinite possibilities of digital with physical performances by humans to create something truly sensational.
Brett Ineson • 2 years ago
Why Real-Time Rendering is the Key to Live Metaverse Experiences
The metaverse can unite performers and fans from around the world, all through real-time rendering and motion capture.
Brett Ineson • 2 years ago
character.animation.synth
Daniel Coutinho • 7 years ago
Eve Weinberg on learning to code and bringing motion design to the browser
In this month's guest post, the talented and versatile Eve Weinberg discusses her love for motion design as well as her shifting perspective on the…
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Joe Donaldson • 8 years ago
The Journey
Justin Cone • 8 years ago
Psyop jumps in the VR game with “Kismet”
Targeted at higher end VR systems like the Oculus Rift and HTC Vive, Psyop's "Kismet" is a real-time VR experience that leverages the studio's long-standing…
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Justin Cone • 8 years ago
The design process behind Toca Boca’s infectious apps
Since 2010, Toca Boca has created over 30 apps that have been downloaded more than 100 million times in 215 countries. Their digital "toys" are…
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Justin Cone • 8 years ago
Sehsucht explains how they created a real-time, VR-friendly advent calendar
Sehsucht explains how they created real-time WebGL animations for Google Cardboard with online tools (and a good dose of design and animation mastery).
Justin Cone • 9 years ago
Uncovering the Grammar of VR with Saschka Unseld
The emerging master of virtual reality storytelling, Saschka Unseld, is back again. As always, he delivers practical insights for the evolving art form of real-time storytelling, gleaned…
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Justin Cone • 9 years ago
Truffle Pig, an other-worldly virtual reality experience from Gentleman Scholar
LA-based Gentleman Scholar have joined the growing number of animation studios seduced by the creative possibilities (and technical challenges) of virtual reality as a storytelling…
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Justin Cone • 9 years ago
In Pieces: A rare specimen of CSS-based animation
Cascading Style Sheets (CSS) started as a way to conveniently manage the appearance of images and type across an entire website. Since 1996, CSS has…
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Justin Cone • 10 years ago
Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
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Justin Cone • 10 years ago
OMOTE: Real-time face tracking and projection mapping
Forget the faces of historic monuments, the new frontier of projection mapping is the faces of humans. Created by Nobumichi Asai and friends, technical details…
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Justin Cone • 10 years ago