Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
Read more
Justin Cone • 10 years ago
Motionographer App for iOS
For all you native app lovers, we’ve quietly launched a dedicated Motionographer app for iOS. Get it from iTunes (for free, of course) for iPhone…
Read more
Justin Cone • 9 years ago
Motion and code: Getting to know Lucas Zanotto
Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations. Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,…
Read more
Justin Cone • 10 years ago
From animator to app developer: Practical insights from James Bartley, maker of “Melody Jams”
From mastering sprite sheets to managing coders, James Bartley dove head first into app development after freelance animating in the NYC motion graphics scene for…
Read more
Joe Donaldson • 8 years ago
Neat AERender and AEae apps from Andrew Hake
Neat AERender and AEae apps from Andrew Hake allow you to easily render in the terminal and open multiple instances of AE. Very cool and…
Read more
Bran Dougherty-Johnson • 15 years ago
LOOPIMAL Launches
LOOPIMAL, the latest app from Lucas Zanotto’s YATATOY brand has launched in iTunes for iPhone and iPad. Featuring the same adorable character animation found in the…
Read more
Justin Cone • 9 years ago
Lucas Zanotto: Drawnimal App for iOS
Director Lucas Zanotto launches Drawnimal, an iOS app that encourages kids and parents to think outside the device.
Justin Cone • 12 years ago
Augmented reality calendar brings year to life with animation
As a holiday gift, Royale crafted a limited run of beautifully designed letterpress calendars. Viewed through the the companion AR app (also created by Royale),…
Read more
Justin Cone • 10 years ago
Creative Review launches iphone app
Creative Review launches iphone app
Matt Lambert • 14 years ago
DSLR Slate App for iPhone, iPod and iPad
Chris Bayol, CG artist at The Mill LA, created this great DSLR Slate App for iPhone, iPod and iPad.
Matt Lambert • 14 years ago
Apple’s App Wall at WWDC
Apple’s App Wall at WWDC.
Bran Dougherty-Johnson • 15 years ago
Netdiver: Artists and their apps
Netdiver presents: Artists and their Apps by Doc Woohoo!
Justin Cone • 16 years ago
Grant Orchard’s Dirty Thoughts
Studio AKA‘s Grant Orchard’s latest piece is a reduced graphic animation similar to his signature style works. It’s called Yeah Just There and was made…
Read more
Mate Steinforth • 13 years ago
Stash iPhone App
Stash releases a free iPhone app for their Best of 2010 collection.
Justin Cone • 13 years ago
MPC Releases Data Calculator App
MPC Releases Data Calculator App
Matt Lambert • 15 years ago
The Blender Foundation, makers of open-source 3D app Blender, present Big Buck Bunny
The Blender Foundation, makers of open-source 3D app Blender, present Big Buck Bunny (Thanks for the nudge, Shaun!)
Justin Cone • 16 years ago
The design process behind Toca Boca’s infectious apps
Since 2010, Toca Boca has created over 30 apps that have been downloaded more than 100 million times in 215 countries. Their digital "toys" are…
Read more
Justin Cone • 8 years ago
How to hustle: From animation to apps, Justin McClure Creative is the new model for small shops
"If your food source is becoming scarce, you need to adapt, migrate or find other means for survival." In an insightful interview with Justin McClure,…
Read more
Justin Cone • 9 years ago
Lucas Zanotto launches Yatatoy
Designer/director Lucas Zanotto has launched Yatatoy, a new studio dedicated to creating “safe digital toys and educational apps” like Drawnimal and the newly launched Miximal.…
Read more
Justin Cone • 11 years ago
Jack Cunningham and the White House build an AR tour powered by a buck
Reach for your phone and wallet to learn more about “The People’s House.” Don’t worry, it won’t cost you a cent.
Erica Gorochow • 8 years ago
User interface design: Why motion matters
For a presentation at CSSConf Australia 2015, Benjamin De Cock (no jokes, please) shared insights gleaned from years as an interactive designer with a penchant…
Read more
Justin Cone • 9 years ago
Interview: A Behind-the-Scenes look at Vectorpark’s “Metamorphabet”
Those interested in the future of animation often cite interactive as a new horizon. Patrick Smith, better known as Vectorpark, has been fusing his own…
Read more
Erica Gorochow • 10 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
Read more
Justin Cone • 9 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
Read more
Justin Cone • 10 years ago