Micaël Reynaud: Amalgamation
Winner of the best use of displacement map/compound blur ever — Micaël Reynaud, with portraits by Michael Jang. Also available as an animated gif, of…
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Michelle Higa Fox • 13 years ago
Scintillation by Xavier Chassaing
Scintillation is a remarkable experimental piece by young director Xavier Chassaing. This piece stands on it’s own purely for its visuals, but the technique and…
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Jon Saunders • 16 years ago
Michael Fragstein: Boozoo Bajou “Jan Mayen”
Stuttgart-based Michael Fragstein created this music video for Boozoo Bajou’s Jan Mayen. Inspired by a volcanic island in the Arctic Ocean, landscape and weather maps,…
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Michelle Higa Fox • 11 years ago
Pac10 gets Loaded
Loaded Pictures brings a smooth 3D camera mapping approach to a set of still photos for Pac10.
Ryan Rothermel • 14 years ago
New AE Plugin: Youveelizer
Jerzy “Maltaannon” Drozda drops Youveelizer, an incredible new AE plugin for mapping textures to 3D footage
Justin Cone • 15 years ago
Erik Lauritzen: Last Best Hope
Erik Lauritzen created an engaging photo montage for a World World II documentary entitled “Last Best Hope.” The 2.5D technique isn’t new, but Erik’s execution…
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Justin Cone • 18 years ago
Perception: More Than Meets the Eye
One of Perception’s early concepts Playing with 3D space Another early concept using scale to create visual interest Animation test, experimenting with pacing and camera…
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Justin Cone • 18 years ago
BKYC & Théoriz crew: Extrapolis
BKYC and Théoriz crew combine traditional drawing with interactive animations in the pulsing landscape of Extrapolis.
Michelle Higa Fox • 12 years ago
7 Top Tips for Animating Sketch Comedy
Chris Cray maps out some of the most useful approaches he’s discovered while animating his scripts, from setting the scene to repurposing characters.
Chris Cray • 3 years ago
Ask Between the Keyframes XIII
Ask Between the Keyframes answers your most troubling Motion Design questions. How do you career map in our ever-changing field?
Stuart Groves • 2 years ago
Imaginary Forces: The Bridge
Imaginary Forces’ Grant Lau directed this elegantly unexpected promo for FX’s second season of The Bridge.
Justin Cone • 10 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
Winning 19 awards at Cannes last month, "Field Trip to Mars" is an innovative group VR experience powered by stunning real-time visuals and a bus-load…
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Justin Cone • 8 years ago
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Justin Cone • 9 years ago
Siggraph 2011: Damian Nenow “Paths of Hate”‘ Interview
The trailer for Paths of Hate showcased its effortless combination of comic book visual style with dynamic dogfighting camera motion and kinetic editing. The film…
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Michelle Higa Fox • 13 years ago
Making an “unfairy” tale: Malak and The Boat
Learn about the process behind "Malak and the Boat," a powerful CG short about a 7 year-old Syrian refugee. Says the film's director: "We are…
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Justin Cone • 9 years ago
Only Say Yes When It’s Yes
As the President of The Ashy Agency and Chairman of the Board of Governors for the Broadcast Design Association (BDA), Brett Ashy has worked with…
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Justin Cone • 16 years ago
School Profile: Savannah College of Art & Design
Editor’s note: This is the first in a series of school profiles we’ll be sharing on Motionographer. The following profile was compiled in August, 2015. Since…
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Justin Cone • 9 years ago
Old Fangs – Adrien Merigeau & Alan Holly
I’m delighted that Old Fangs, which has been making the rounds on the film festival circuit, is available in its entirety online. The character designs…
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Michelle Higa Fox • 14 years ago
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon…
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Justin Cone • 10 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Motorville by Patrick Jean
Patrick Jean returns with this thoughtful, clever piece about everyone’s favorite hydrocarbon. Packed with nice little details.
Elliot Blanchard • 12 years ago
Marco Brambilla: Civilization
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/03/civilization_final.mov 960 540] Installation Credits Title: Civilization (MEGAPLEX), 2008 By: Marco Brambilla Client: The Standard Hotel, New York Editor/Research Assistant: Beau Dickson Assistant: Swapna Tamhane…
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Justin Cone • 16 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
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Justin Cone • 9 years ago