Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Ruffmercy: House Shoes ✖ Danny Brown “Sweet”
Awesome cel animation by Ruffmercy
Elliot Blanchard • 12 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
Winning 19 awards at Cannes last month, "Field Trip to Mars" is an innovative group VR experience powered by stunning real-time visuals and a bus-load…
Read more
Justin Cone • 8 years ago
WeWereMonkeys: Land of Talk “It’s Okay”
WeWereMonkeys: Making Of “It’s Okay” To start: we were approached by Cherie Sinclair at The Field to write a treatment for Land Of Talk’s “It’s…
Read more
Matt Lambert • 15 years ago
40 Instagram accounts you should be following
Brian Gossett shares 40 of his favorite Instagram accounts — and explains why Instagram matters more than ever for artists and designers.
Brian Gossett • 8 years ago
Artist Profile: Graham Elliott
Everyone finds their own way into the ever-expanding house of motion design. Side doors, back doors, parachuting onto the roof — it seems any entrance…
Read more
Justin Cone • 9 years ago
How a husband and wife team took a startup from brand to product launch
What makes “IMANDRA” a fascinating case study in the world of explainer videos is not its intricately detailed but elegant animation (although that’s very nice),…
Read more
Justin Cone • 9 years ago
1K Studios: Call for Reels
CALL FOR REELS 1K Studios is looking for skilled freelance Designers/Animators to join our team. Qualified candidates should have experience concepting/designing on high-end projects for…
Read more
Justin Cone • 18 years ago
Motionographer Podcast: Making “Anomaly”
Set against the space-race canvas of the 1960’s, Anomaly is inspired by the traditional Christmas Nativity and explores, through a modern-day lens, the events of…
Read more
Brian Gossett • 9 years ago
Matthias Hoegg: Thursday
Matthias Hoegg recently joined us to answer some questions about his short film, Thursday. It’s an everyday love story in the not so distant future,…
Read more
Michelle Higa Fox • 13 years ago
Mauro Carraro, Raphael Calamote, & Jeremy Pasquet: Matatoro
Matatoro, directed by Mauro Carraro, Raphaël Calamote, and Jérémy Pasquet, is a lovely meditation on bullfighting that mixes a lush color palette with well-crafted non-photorealistic…
Read more
Michelle Higa Fox • 13 years ago
Jungeun Kim: Interview
Interview Most of our features on Motionographer are commercials and shorts we fall in love with and want to share. To shine the light a…
Read more
Staff • 14 years ago
Psyop: Adidas “Together”
I know Motionographer seems like a Psyop love-fest sometimes, but when one studio creates so much diverse, beautiful, intelligent work, they’re going to get a…
Read more
Justin Cone • 16 years ago
Master Plan: How Google is Going to Dominate the Entire Universe
Carole Guevin over at netdiver.net brought Master Plan to my attention, a visual essay/conspiracy theory about how Google might be evil after all. Maybe I’m…
Read more
Justin Cone • 17 years ago
Shilo: Mercenaries 2 “Ca$h”
UPDATE: A directors cut with an alternate soundtrack can be found on Shilo’s site. Click on “Directors Cut” next to “Broadcast.” Working with San Francisco…
Read more
Justin Cone • 16 years ago
Reasons to be Creative
REASONS is a 3 day conference with a festival vibe, held annually in Brighton UK. Every year the very best international creative and developer speakers…
Read more
Justin Cone • 9 years ago