ANNY: Ukiyo-e
QuickTime Version I’m always curious about Japanese motion graphics studios. I know so little about how Asian studios in general are set up, and yet…
Read more
Justin Cone • 16 years ago
The Graveyard
And now for something completely different. I’m not sure how I stumbled upon The Graveyard, but I’m glad I did. Calling it a video game…
Read more
Justin Cone • 16 years ago
The Nature Between Us: Q&A with Will Campbell and Jett Steiger
Back in 2007, as students at the Savannah College of Art and Design, William Campbell teamed up with Anh Vu to create The Lemon Tree,…
Read more
Justin Cone • 15 years ago
Mass Animation = Mass Exploitation?
When Mass Animation announced their goal of creating a CG short film by “crowd-sourcing” the animation to a global community of thousands of animators, I…
Read more
Justin Cone • 15 years ago
My God, It’s Full of Stars Q&A
We spoke to Buck about the making of their first music video: Questions: This is Buck’s first music video after years of doing commercial advertising…
Read more
Bran Dougherty-Johnson • 15 years ago
Rebranding by Scott Benson Q&A:
Questions: What inspired you to make this particular piece? Hey, thanks so much for asking. The concept of questioning of how passive creatives in this…
Read more
Bran Dougherty-Johnson • 15 years ago
Pixels Q&A with Patrick Jean
With over 2,026,435 views of the official film on Dailymotion in the six days since its release, Pixels has really spread far and wide very…
Read more
Bran Dougherty-Johnson • 14 years ago
Jonny Kofoed, PAMS Q&A
What was the initial pitch brief from the agency, and how did you choose to answer it? (I.e. by sticking closely to their wish list…
Read more
Boca Ceravolo • 14 years ago
Sometimes The Stars: Ari Gibson & Jason Pamment
Ari Gibson and Jason Pamment (Director and Art Director of The Cat Piano–read also our post on that award-winning film here.) teamed up again, this…
Read more
Lilian Darmono • 14 years ago
TRON Legacy In-Depth with David Lewandowski
Editor’s note: The following is a guest contribution from writer Meleah Maynard. What would the DNA of a one-of-a-kind being look like if it could be…
Read more
Staff • 13 years ago
Memory Tapes’ “Yes I Know” by Najork
Memory Tapes’ “Yes I Know” from Najork on Vimeo. At first glance, a quiet, almost serene black and white video. Nevertheless, it’s packed with visual effects. Each image is carefully and…
Read more
Harm van Zon • 13 years ago
Minivegas’ Twitter Visualizer for F5
Minivegas has taken many forms throughout their existence. Live-action, animation and VFX-driven work was their strength for years. However, they have recently been putting a…
Read more
Matt Lambert • 13 years ago
Mercedes “Escape the Map”
Digital Domain teamed up with director Carl Rinsch, RSA and AMV BBDO for “Escape the Map,” a surreal POV journey into a world inspired by…
Read more
Staff • 13 years ago
Bill Maher’s ‘Irritable Bowl Syndrome’ by Fraser Davidson
Interview by Brandon Lori Tell us a bit about your animated infographic piece for Bill Maher’s book “The New New Rules: A Funny Look at How…
Read more
Brandon Lori • 13 years ago
EXCLUSIVE: Making of King and Country’s Motel 6 “Metamorphosis”
When King and Country’s Motel 6 “Metamorphosis” spot hit the web a while back (above), it made a big splash. With nearly 1,400 likes on…
Read more
Staff • 12 years ago
Josh Raskin for Google
Many Motionographer readers will no doubt recognise Josh Raskin as director of the Oscar nominated short ‘I met the Walrus’. Personally I’d been wondering what…
Read more
Simon Robson • 12 years ago
Leo Bridle & Amael Isnard: Olympic Vermin
Olympic Vermin is a light-hearted take on the London 2012 torch relay, created by Leo Bridle and Amael Isnard. Now that the flame is winding…
Read more
Michelle Higa Fox • 12 years ago
Plasticine Rhythm
Animator, illustrator and musician Andy Martin took a series of stop-motion animations he created for Vine and used them as a launchpad for “Plasticine Rhythm.”…
Read more
Justin Cone • 10 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
Read more
Justin Cone • 10 years ago
CypherAudio’s John Black reflects on 15 years of sound design for motion
Filmmaker George Lucas famously declared, “The sound and music are 50% of the entertainment in a movie.” Everyone I know who’s crafted a film or animation or game…
Read more
Justin Cone • 10 years ago
67th Primetime Emmy Awards adds Motion Design category
UPDATE: The deadline for entry in the Motion Design category has been extended to May 15th. See below for more details. The Motion Design category…
Read more
Justin Cone • 9 years ago
Traveling without moving: Porta Estel·lar (Star Gate)
Projection mapped experiences hit a saturation point a few years ago, and it’s been a while since we’ve seen something that stopped us in our…
Read more
Justin Cone • 9 years ago
The 2020 Motion Awards are OPEN!
It’s your time to SHINE!
Millie Verastegui • 5 years ago