Artist Profile: Graham Elliott

Everyone finds their own way into the ever-expanding house of motion design. Side doors, back doors, parachuting onto the roof — it seems any entrance… Read more

Motion and code: Getting to know Lucas Zanotto

Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations.  Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,… Read more

Mara Smalley

Veteran designer Mara Smalley has relaunched her web presence with a selection of sumptuous design work. Mara often incorporates painterly abstraction into crisply designed tableaux, giving… Read more

ManvsMachine new site

London-based design and motion studio ManvsMachine has launched a new site.

Virtual reality is not filmmaking

Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most… Read more

Blend Manifesto

From the candy coated palette to its cheery metaphors of rainbows and confetti, the manifesto video for the upcoming Blend conference is bubbling over with the… Read more

DEmark 2015 Opening Titles

Nord Collective’s quirky titles for the DEmark 2015 titles feature a literal interpretation of the event’s theme, “Touch of Design.” Combining a custom tailored typeface… Read more

The Genius of Play

Working with Mash Studio, Tom Rainford focused his directorial talents on The Genius of Play, a 9-part animation series for for the Toy Industry Association.  Each of the 9… Read more

Buck for Nike Hypervenom

Nike’s Hypervenom line has been the subject of some fiercely sexy CG work, but these two spots from Buck take things an entirely different direction.… Read more

Artist Profile: Sean McClintock

With nearly 20 years experience under his belt, Sean McClintock has done a little bit of everything.  From the early days of Flash during the… Read more