When Graphic Plays Beyond Narrative
About a week ago, we posted the trailer for “Logorama” by H5. As it spread across the globe, it’s been gaining steam and hitting the…
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Mark Webster • 15 years ago
Minivegas Does It In Realtime
London-based directing collective, Mini Vegas, not only works on animation projects; they also do computer programming and run their own art gallery. To bring all…
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Mate Steinforth • 15 years ago
Rise and Fall Q&A:
Boards Interactive Magazine – Walkthrough Questions: How did this project come about? What was the initial brief from ‘boards magazine? We were contacted by Nexus…
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Bran Dougherty-Johnson • 15 years ago
TRON Legacy In-Depth with David Lewandowski
Editor’s note: The following is a guest contribution from writer Meleah Maynard. What would the DNA of a one-of-a-kind being look like if it could be…
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Staff • 13 years ago
Sosolimited: Patterned by Nature
The North Carolina Museum of Natural Sciences commissioned Sosolimited, Plebian Design, and Hypersonic Design & Engineering to create Patterned by Nature, a 10 ft. wide…
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Michelle Higa Fox • 12 years ago
Gretel: IFC Rebrand
We dive deep with Gretel's Ryan Moore into the process behind the IFC rebrand.
Brandon Lori • 10 years ago
Superteam proves power of collaboration in title sequence for FITC Tokyo
To kick off the FITC Tokyo 2015 conference, a superteam of artists working around the world (and sometimes around the clock) created a sublimely glitchy…
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Justin Cone • 10 years ago
Assembly’s VR museum exhibit brings an interactive humpback whale to life
New Zealand-based Assembly put their budding Unreal Engine skills to test and built a virtual reality museum experience for the Oculus Rift. If you have an…
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Justin Cone • 10 years ago
Motion and code: Getting to know Lucas Zanotto
Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations. Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,…
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Justin Cone • 10 years ago
Interview: The Lessons Behind We Are Royale’s Manifesto
Surviving eight years as a motion design studio is no easy feat. In addition to riding the unpredictable ebb and flow of service work, motion design…
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Justin Cone • 9 years ago
School Profile: Savannah College of Art & Design
Editor’s note: This is the first in a series of school profiles we’ll be sharing on Motionographer. The following profile was compiled in August, 2015. Since…
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Justin Cone • 9 years ago
Truffle Pig, an other-worldly virtual reality experience from Gentleman Scholar
LA-based Gentleman Scholar have joined the growing number of animation studios seduced by the creative possibilities (and technical challenges) of virtual reality as a storytelling…
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Justin Cone • 9 years ago
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Caitlin Campbell • 9 years ago
New Work from Moth Collective
It’s been quite a productive year for Moth Collective, and the London based trio is here again with more great work for a great cause! Continuing…
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Joe Donaldson • 9 years ago
How to change the world (and get paid for it): Making SolarCity “How Energy Gets To You”
Learn how a group of passionate environmentalists used innovative production techniques to tell stories that genuinely matter to them — all while getting paid.
Justin Cone • 9 years ago
From our experience, we suggest interfacing with Gunner! Motion Award recipient.
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Millie Verastegui • 4 years ago
Join the Rockband
Pete Candeland & Passion pictures have just released a new cinematic trailer for upcoming game Rockband, for which the few screengrabs above don’t nearly do…
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Jon Gorman • 17 years ago
Microsoft Sustainability
For those of you that have made it past the headline, congratulations: I now grant you access to the future! Working with Microsoft and director …
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Justin Cone • 16 years ago
Universal Everything Refreshes MTV
Universal Everything’s recent refresh for MTV’s 64 international channels is notable for what it DOES NOT do. As opposed to MTV’s long-standing tradition of constantly…
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Bran Dougherty-Johnson • 15 years ago
Tronic & Marco Brambilla – Spec Ops Game Trailer + Q&A
View trailer on Vimeo Q&A with Jesse Seppi and Vivian Rosenthal of Tronic From scouring through your previous work, this appears to be Tronic’s first…
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Jake Sargeant • 15 years ago
F5 Re:Vision & Closing Party
With two weeks left, it’s time for the F5 takeover! Oh, and it’s playtime too! As…
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Brandon Lori • 14 years ago
Vimeo’s New Features Aim to Put Money in Your Pocket
In case you hadn’t noticed, nearly every video we share on Motionographer is hosted on Vimeo. A lot of the work we show is created…
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Justin Cone • 12 years ago
Blender: Tears of Steel
If you can stomach the acting, there’s some impressive CG work in “Tears of Steel,” the latest open source short from the Blender Foundation. Like…
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Justin Cone • 12 years ago
1 Typeface. 110 Animators.
Purveyors of animated typography, Animography, have released their latest project Franchise Animated: For this specific animated typeface we have round up 110 talented animators from…
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Staff • 11 years ago