Let There Be Sims: Lollipop
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/06/smithfoulkes_lollipop_sims3_s_640.mov 640 360] Credits Client: EA Games Title: Let There Be Sims / ‘Happy’ & ‘Lollipop’ Length: 2 x 30sec Agency: Wieden & Kennedy, Portland…
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Justin Cone • 15 years ago
Benjamin Ducroz: Points in Space
Benjamin Ducroz mixes materials like plywood, thread, nails, printouts, and watercolor with his 3D animations to create film such as Phosphene and Press+. His most…
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Michelle Higa Fox • 12 years ago
D&AD Awards 2011: Deadline is Monday
There’s just 2 days left to enter your work. Deadline: Monday 31 January 2011.
Justin Cone • 13 years ago
Psyop LA tackles a series of CG shorts for Samsung Galaxy
The Training The Match: Part 1 Psyop LA tackles a series of long form shorts in this amazing campaign for Samsung Galaxy.
Staff • 10 years ago
Which came first, the algorithm or the artwork?
Habito is a seemingly simple animation about a mortgage algorithm. Our interview with director and graphic artist Nicolas Menard reveals there’s a lot more under…
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Salih Abdul-Karim • 7 years ago
D&AD “Next Awards”
Justin Cone • 8 years ago
Client – Ad Dynamics
Joe Donaldson • 7 years ago
A Spring Fling Between Pepsi x Peeps and Versus
Given less than four weeks to deliver eight 10-15 second animations, the Versus team braced for their latest challenge.
Staff • 1 year ago
Dante’s Inferno Trailer
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/02/dantes_inferno_h264.mov 786 589] Storyboards and Development Check out the storyboards and some making-of imagery behind this epic project. Interview The following is an interview with…
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Justin Cone • 15 years ago
Chatting with The Action Cats
“The Experiment” by The Action Cats Storyboards for “The Experiment” Animatic for “The Experiment” Stop-motion experiments and source footage Back in April, when Adobe and…
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Justin Cone • 16 years ago
The Mothership Has Landed
If you saw our post yesterday, then you already know a little something about the mysterious entity known as Mothership. Today we got the full…
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Justin Cone • 14 years ago
Psyop: Fage “Plain”
[qt:https://motionograph.wpengine.com/wp-content/uploads/2011/04/Psyop_Fage_Plain.mov 848 480] What was CG and what was live action? Early in the project, we learned we only had two weeks for post…
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Brandon Lori • 13 years ago
Going Deeper: Modest Mouse “Whale Song”
Nando Costa, director with Bent Image Lab, recently filled us in on the multi-faceted production challenges that went into the creation of Modest Mouse’s “Whale…
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Justin Cone • 15 years ago
ILOVEDUST Launches
News of a Motion Design studio launch are always exciting, more so when the studio has already possessed a considerable repertoire and strong reputation in…
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Boca Ceravolo • 14 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
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Justin Cone • 9 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
Winning 19 awards at Cannes last month, "Field Trip to Mars" is an innovative group VR experience powered by stunning real-time visuals and a bus-load…
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Justin Cone • 8 years ago
D&AD New Blood
Justin Cone • 8 years ago
Newsletter Advertisers
Reach an all-new, motion-savvy audience looking for products and solutions. Promote your product or service to an all-new audience that is actively looking for recommendations.…
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Stuart Groves • 1 year ago
Nickelodeon Global Rebrand | Project Breakdown
Give us a brief introduction to yourself and the studio. My name is Braden Wheeler and I’m an on-the-box creative director (with a general focus…
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Staff • 3 months ago
Tintori and NABIL: Breaking your internets
It’s happened to you at least once — a color explosion on your screen created by an ill-fated download or a codec mismatch. A compression…
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Michelle Higa Fox • 15 years ago
Sehsucht explains how they created a real-time, VR-friendly advent calendar
Sehsucht explains how they created real-time WebGL animations for Google Cardboard with online tools (and a good dose of design and animation mastery).
Justin Cone • 8 years ago