Worlds in Worlds
Justin Cone • 8 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
Winning 19 awards at Cannes last month, "Field Trip to Mars" is an innovative group VR experience powered by stunning real-time visuals and a bus-load…
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Justin Cone • 8 years ago
Psyop jumps in the VR game with “Kismet”
Targeted at higher end VR systems like the Oculus Rift and HTC Vive, Psyop's "Kismet" is a real-time VR experience that leverages the studio's long-standing…
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Justin Cone • 9 years ago
Oscar-winning VFX shop talks about the challenges of creating premium VR
Virtual reality is starting to feel less like a bandwagon and more like a freight train. Those with the vision and stamina to climb aboard now are…
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Justin Cone • 9 years ago
Making “Uncanny Valley,” an eye-popping sci-fi short about a very possible future
The sci-fi short "Uncanny Valley" presents a grim but very possible future in an eye-popping style laced with beautiful VFX work. Our chat with the…
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Justin Cone • 9 years ago
Making “Blackout,” an interactive VR film that gives you the power of telepathy
Our in-depth interview with emerging tech filmmakers Specular goes into the process behind their upcoming experience, "Blackout," which lets you eavesdrop on the thoughts of…
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Justin Cone • 9 years ago
No Particular Order: Thoughts on Non-Linear Storytelling
Practical insights into non-linear storytelling from UNIT9's new Experiential Creative Director Sean Pruen
Justin Cone • 9 years ago
Uncovering the Grammar of VR with Saschka Unseld
The emerging master of virtual reality storytelling, Saschka Unseld, is back again. As always, he delivers practical insights for the evolving art form of real-time storytelling, gleaned…
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Justin Cone • 9 years ago
Monument Valley creators to release VR game, Land’s End
Can the makers of Monument Valley repeat their success — in virtual reality?
Justin Cone • 9 years ago
Watching Glean Keane draw in virtual reality is amazing
Legendary animator Glen Keane is famous for his work on Disney classics like Beauty and the Beast, Aladdin and Pocahontas. Despite his notoriety as a traditional…
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Justin Cone • 9 years ago
Truffle Pig, an other-worldly virtual reality experience from Gentleman Scholar
LA-based Gentleman Scholar have joined the growing number of animation studios seduced by the creative possibilities (and technical challenges) of virtual reality as a storytelling…
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Justin Cone • 9 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
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Justin Cone • 9 years ago
Assembly’s VR museum exhibit brings an interactive humpback whale to life
New Zealand-based Assembly put their budding Unreal Engine skills to test and built a virtual reality museum experience for the Oculus Rift. If you have an…
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Justin Cone • 10 years ago
Way to Go, a VR-friendly walk through the woods
Shortly after we were musing on the state of storytelling for emerging virtual reality platforms here on Motionographer, the National Film Board of Canada released Way…
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Justin Cone • 10 years ago
VR storytelling wars begin, but will anyone be watching?
As predicted in my earth-shattering post, “6 Motion Design Industry Predictions for 2015,” augmented reality (AR) platforms like Magic Leap and Microsoft Hololens and virtual…
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Justin Cone • 10 years ago