Tidying up for the muse: Interview with Liz Blazer, author of “Animated Storytelling”
Equal parts inspiring and practical, Liz Blazer's book, "Animated Storytelling" is a step-by-step guide to get readers from idea to final render. In our chat…
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Justin Cone • 9 years ago
Oscar-winning VFX shop talks about the challenges of creating premium VR
Virtual reality is starting to feel less like a bandwagon and more like a freight train. Those with the vision and stamina to climb aboard now are…
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Justin Cone • 9 years ago
Down The Rabbit Hole
"Down the Rabbit Hole" is a psychedelic odyssey that blends 2D and 3D techniques in a series of delightfully surprising moments.
Justin Cone • 9 years ago
“Sputnik,” a short film by Maxim Zhestkov
Throughout the years, Maxim Zhestkov has managed to remind you that no matter how good you are, there will always be another who shines slightly stronger. And his…
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Igor Sordokhonov • 9 years ago
Experiements in procedural textile design, geist.xyz
Berlin-based Zeitgeised has long been admired for their artful approach to CG. They clearly know their way around a render engine, but they also bring…
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Justin Cone • 9 years ago
Elliot Lim: The Wire Homage
What better way to start the first work week of the new year off than with some excellent new work from the multi-talented Elliot Lim for The…
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Joe Donaldson • 9 years ago
Your Art is Shit
What better way to kick off a new year than by hearing some harsh words directed at you? Yes, you.
Justin Cone • 9 years ago
How to hustle: From animation to apps, Justin McClure Creative is the new model for small shops
"If your food source is becoming scarce, you need to adapt, migrate or find other means for survival." In an insightful interview with Justin McClure,…
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Justin Cone • 9 years ago
CG still lifes and art direction from Rafa Merino
When Rafa Merino posted "Reborn" on Facebook, I froze. Initially struck by its surreal beauty, I then wondered what I was looking at: A photograph?…
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Justin Cone • 9 years ago
Making cute 1950s-style animations for a cruel, post-apocalyptic world
"The only thing we knew is we wanted to have at least one violent Vault Boy death per episode." We interview the co-owners of Rubber…
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Justin Cone • 9 years ago
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Justin Cone • 9 years ago
Trends with Benefits
What's in a trend? How do they rise (and fall) and what do they mean? Jorge Estrada (aka JR Canest), Sander van Dijk, and Phil…
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Nol Honig • 9 years ago