Siggraph 2011: Technical Papers Fast Forward
Hi Motionographers! We’re at SIGGRAPH 2011, here in beautiful Vancouver. SIGGRAPH is the Association for Computing Machinery’s annual conference on computer graphics, where you can find…
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Michelle Higa Fox • 13 years ago
Chainamation Round 5
Justin Cone • 8 years ago
ONEPlus 5
Joe Donaldson • 7 years ago
STZAP #5
Joe Donaldson • 7 years ago
Xiaomi Redmi Note 5
Joe Donaldson • 7 years ago
Am I talking poetry or am I talking business?
A leader of the heart: Are you one of them? #5 is a series of compact, heart-charged articles where executive coach Marie Reig Florensa –…
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Marie Reig Florensa • 6 months ago
Crafting graphics for the Oscars: An interview with Henry Hobson
Like people who tune into the Super Bowl just to watch the ads, I turn on the Oscars just to watch the graphics. The opening…
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Justin Cone • 10 years ago
Artist Profile: Sean McClintock
With nearly 20 years experience under his belt, Sean McClintock has done a little bit of everything. From the early days of Flash during the…
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Justin Cone • 9 years ago
4 ways “Don’t Blink” is a masterclass of type and rhythm
"Don't Blink" is a breathless, high-stepping dance between word and image set to a percussion-heavy soundtrack befitting a trailer for a summer blockbuster. Here are…
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Justin Cone • 8 years ago
11 of the best showreels from 2015
As the creator of the Shit Showreels Say channel, the popular PQ FUI Toys and a portfolio of slick motion design work, Peter Quinn knows…
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Justin Cone • 9 years ago
Azureus Rising
Azureus Rising is a proof of concept developed by the San Diego production company Black Sun Entertainment. We know very little about them other than…
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Brian Gossett • 14 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
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Justin Cone • 9 years ago
The key to Facebook Reactions? Animation (of course).
"Early versions were static and we knew animation would be key in making them more expressive. "
Justin Cone • 9 years ago
Animade launches Boords storyboarding tool
The wizards at Animade recently released Boords, a simple, web-based tool for sharing storyboards.
Justin Cone • 8 years ago
Hybrid by birth: Getting to know Animade
I first became aware of London-based Animade via their iOS game Ready Steady Bang, a twitchy dueler packed with charming animation. They popped up again on…
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Justin Cone • 10 years ago
Magic Leap… no, for real this time
Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing to hide its plans from…
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Justin Cone • 9 years ago
Interview: Motion design and the Google identity
Google's Jonathan Jarvis tells us how integral motion design was to the recent Google rebrand, why you should give users superpowers and what kind of…
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Justin Cone • 9 years ago
Daniel Oeffinger, finger puppets & Buck’s special POV
Daniel Oeffinger and Buck NY dive head — well, in this case, hand first into the world of finger puppets to create this brilliantly fun new series…
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Joe Donaldson • 8 years ago
Lauren Indovina: 10,000 Arrows to the Heart
Aside from being a Creative Director and Designer at Psyop since 2008 and collecting a number of top honors (Clios, ADC, BDA, AICP and the…
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Staff • 11 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
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Justin Cone • 10 years ago
Motionographer Podcast: Making “Anomaly”
Set against the space-race canvas of the 1960’s, Anomaly is inspired by the traditional Christmas Nativity and explores, through a modern-day lens, the events of…
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Brian Gossett • 10 years ago
Lessons learned: Daniel Coutinho’s journey from Brazil to Buck
In 2011, Daniel Coutinho left his family, his home and his girlfriend in pursuit of a dream. Now, as a staff animator at Buck —…
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Justin Cone • 9 years ago