Marco Brambilla: Civilization
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/03/civilization_final.mov 960 540] Installation Credits Title: Civilization (MEGAPLEX), 2008 By: Marco Brambilla Client: The Standard Hotel, New York Editor/Research Assistant: Beau Dickson Assistant: Swapna Tamhane…
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Justin Cone • 16 years ago
Capacity: “Upgrade + Mobilize” Q&A
Click to watch “Upgrade + Mobilize” on Capacity’s site. Upgrade + Mobilize In the words of Capacity’s Ellerey Gave, “Before we became designers and animators…
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Justin Cone • 15 years ago
Keep Your Crises Small
I found this video through illustrator Frank Chimero’s excellent blog and listened to it while working today. It’s a speech that Ed Catmull, president of…
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Bran Dougherty-Johnson • 15 years ago
Rise and Fall Q&A:
Boards Interactive Magazine – Walkthrough Questions: How did this project come about? What was the initial brief from ‘boards magazine? We were contacted by Nexus…
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Bran Dougherty-Johnson • 15 years ago
VFX Townhall Recap and Links
Lee Stranahan’s Monday night VFX Townhall: The State of The Industry was a big success. Not in providing a solution, but in starting a discussion,…
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Bran Dougherty-Johnson • 15 years ago
Buck: Sherwin Breakdown
[qt:http://motionograph.wpengine.com/wp-content/uploads/2010/04/Sherwin_Breakdown_H264_V2.mov 960 540] Last week I was lucky enough to have the opportunity to sit down with creative leads Orion Tait, Benjamin Langsfeld & Joshua…
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Jon Saunders • 14 years ago
Maxim Zhestkov “RECURSION”
Q&A with Maxim Zhestkov by Igor Sordokhonov, with help from Lilian Darmono, Bran Dougherty-Johnson, Lauren Indovina, Brian Gossett and Sofia Radnabazarova. In your words, who…
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Igor Sordokhonov • 14 years ago
Sean Pecknold – BBC Knowledge “Honk If You’re Human”
More whimsical fun from Sean Pecknold aka Grandchildren! This time it’s in-camera, in-sequence stop-motion from beginning to end for BBC Knowledge. If you like it,…
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Michelle Higa Fox • 14 years ago
The Lost Thing: Interview With Shaun Tan
First, a word about Shaun Tan. He is an amazing storyteller. His picture books are not only filled with rich, whimsical pictures, but also with…
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Lilian Darmono • 14 years ago
CANADA on How to Deconstruct Ice Cream
Editor’s note: The following post is by a new Motionographer contributor and copy editor, Brandon Walter Irvine. Please welcome him aboard! Perusing the Quickies the…
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Brandon Walter Irvine • 13 years ago
[Review] Frank
Editor’s note: Like all our reviews, this is one is uncompensated and written purely out of curiosity about a new service that might be useful…
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Justin Cone • 13 years ago
Bronte: by Ari and Jason for Gotye
Gotye – Bronte – official film clip from Gotye on Vimeo. Pitch Frames (Ari Gibson) Can you tell us briefly how did the…
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Lilian Darmono • 13 years ago
Work/Life: PandaPanther on parenting, work and creating amazing spit
We’ve come to know NYC-based PandaPanther for their playful, character-driven work. Since 2006, Jonathan Garin and Naomi Nishimura have directed casts of colorful creatures on…
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Justin Cone • 13 years ago
2011 Ottawa International Animation Festival: Student Films
I had the pleasure of attending the 2011 Ottawa International Animation Festival this year. For me, Ottawa is one of the most refreshing events of…
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Michelle Higa Fox • 13 years ago
[Interview] John Kassab: “Childhood of a Circle”, et al.
As I was being transported back to my youth watching Childhood of a Circle, I noticed a thread lining several recent posts here… Melbourne-based audio…
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Matt Hunter Ross • 13 years ago
Stereoscopic 3D Production for Everyone: Part 1, The Camera
Editor’s note: The following post is from guest author Kevin McAuliffe, a Senior Editor at MIJO in Toronto. (You may also be familiar with his…
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kevinpmcauliffe • 12 years ago
Gabe Askew: “Goat and Aaron”
Gabe Askew (Hornet) is no stranger to Motionographer. We posted his first break-out project here, an unofficial music video for Grizzly Bears “Two Weeks” that…
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Staff • 12 years ago
Q&A: Disassembling Assembly
New Zealand-based Assembly is an intriguing shop. Headquartered on a tiny (but beautiful) island nation, their portfolio ranges across character work, high-end vfx and interactive…
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Justin Cone • 11 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Nickelodeon Worldwide Refresh: Interview with dyrdee
Just in time for the back-to-school season, Nickelodeon, the children’s television network, is refreshing their worldwide broadcast package with a series of bubbly graphics that…
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Brandon Lori • 10 years ago
From Costco supervisor to computational artist, Albert Omoss blazes his own path
In the early days of my career, I bought into something I now call “The Myth of the Rockstar.” It goes like this: You are…
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Justin Cone • 10 years ago
6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
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Justin Cone • 10 years ago
Jack Black explains why he loves California, and it is awesome
Nicolas Ménard is a graphic designer and animator with a distinctive voice. Jack Black is a comedian and musician with a distinctive take on humor.…
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Justin Cone • 10 years ago
What it takes to be “Original”
What is originality? Does it even exist? If so, how can we be original? Those are the questions that haunted Toronto-based designer Andrew Vucko as…
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Justin Cone • 10 years ago