The Games We Play Q&A
Watch Moto Watch Running Watch Fitness Watch Golf Questions: What was your process like at the concepting stage? Your films require the viewer to connect-the-dots…
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Bran Dougherty-Johnson • 15 years ago
Fairness For Visual Effects Artists: Q&A
[…] harder choices. For instance, is it better to have higher wages or better benefits? Of course, you’d LIKE higher wages and benefits…but what if…
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Bran Dougherty-Johnson • 15 years ago
6 challenges facing motion design education
[…] post is the first in a series exploring the state of motion design education. We’ll look at the issue from multiple angles, asking ourselves and the…
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Justin Cone • 10 years ago
Ask Between the Keyframes IV
Ask Between the Keyframes answers your most troubling Motion Design questions. Our question this week is what would you suggest are 3 key points to…
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Staff • 2 years ago
Ask Between the Keyframes I
Ask Between the Keyframes answers your most troubling Motion Design questions. This week: How deep do you dive on pitches before winning projects?
Staff • 3 years ago
Siggraph 2011: Technical Papers Fast Forward
Hi Motionographers! We’re at SIGGRAPH 2011, here in beautiful Vancouver. SIGGRAPH is the Association for Computing Machinery’s annual conference on computer graphics, where you can find…
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Michelle Higa Fox • 13 years ago
Interview: Superfad Uncensored
A Little Pillow Talk with Superfad What follows is an intimate interview between Superfad and Motionographer’s Lauren Indovina (with input from the Motionographer team). “Lubed”…
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Justin Cone • 16 years ago
The Lost Thing: Interview With Shaun Tan
[…] the character and his motivation and dilemma and subsequently how he was meant to sound and that really was in essence to try NOT to…
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Lilian Darmono • 14 years ago
Matthias Hoegg: Thursday
Matthias Hoegg recently joined us to answer some questions about his short film, Thursday. It’s an everyday love story in the not so distant future,…
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Michelle Higa Fox • 14 years ago
Work/Life: The 40 Hour Work Week
Photo by adesigna The headline for this post probably strikes most of you as a joke — at least those of you working in motion…
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Justin Cone • 13 years ago
SXSW 2013: What the Leap means to Motion Graphics
[…] SXSW 2013. The super precise motion-sensing device can track up to ten fingers within a three-feet area. Setting aside the obvious opportunities that the…
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Michelle Higa Fox • 12 years ago
How to make your skin crawl, the story of “Teeth” with Holbrooks
After a successful run in the festival circuit, including a premiere at the 2015 Sundance Film Festival and a Special Jury Recognition award from the…
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Justin Cone • 9 years ago
Promax/BDA From the Inside Out
[…] day. Brett and I had already decided to conduct the session as an interview, and we thought it’d be a good idea to run…
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Justin Cone • 18 years ago
Interview: Kylie Matulick and Todd Mueller of Psyop
[…] actually have it figured out, how something should move, so we try to collaborate. One more question about the spot, and then just a…
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Justin Cone • 18 years ago
Alaska Nanooks 2010 Hockey Intro
[…] values and animation of the bear while adding even more explosions. We had a chance to discuss the new project with both Jon Dorfman…
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Bran Dougherty-Johnson • 15 years ago
Bob Nelson on Joining Eyeball
[…] as President. Given his ties with the agency world, Mr. Nelson’s new role caught our attention here at Motionographer HQ, so we emailed him…
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Justin Cone • 15 years ago
Josh Raskin for Google
[…] James Braithwaite, but then gives way to a looser style that to my eye is new for Raskin. So I thought I’d fire him…
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Simon Robson • 12 years ago
How I Learned To Stop Worrying and Start Loving the Graph Editor
[…] Nol Honig, co-founder of The Drawing Room and part-time professor at Parsons. Nol’s refreshingly honest story proves the value of lifelong learning, regardless of age or…
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Nol Honig • 9 years ago
School Profile: Savannah College of Art & Design
[…] environment where each student can develop to the peak of their potential – with as much support as it is possible to provide. Why…
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Justin Cone • 9 years ago
Diversity in Character Design: 7 Steps to Designing a Convincing Persona
Character design is not just about drawing pretty pictures; it’s about creating life in all its shades and breathing it into their world. To design…
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Hana Eunjin Yean • 3 years ago
Work/Life: From the Comments
[…] It needs to be brought into the open and discussed in as much detail as possible. In many ways, this frustration is not new.…
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Justin Cone • 13 years ago
How Firstborn became an agency without losing its soul
[…] Flash developer. Firstborn’s current homepage (as of 2015) Despite snagging a spot on Ad Age’s A-List and the #2 place under Fast Company’s Top…
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Justin Cone • 9 years ago
MK12 Interview: Making “Man of Action! II: Ashes of Vengeance”
For many, MK12 is where it all started. Just as Kyle Cooper’s iconic title sequence for Se7en signaled a renaissance for the craft of opening credits,…
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Justin Cone • 9 years ago