Out of Sight
[…] Taiwanese students made these as part of their graduation project. Their making-of page is worth looking at, even though the text is all in Mandarin…
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Lilian Darmono • 13 years ago
A Conversation with Mate Steinforth
[…] but not as creatively fulfilling as I would’ve liked them to be. Luckily, in the end of 2010 we did a project for the…
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Ivan Cruz • 13 years ago
Lagoa Launches, Blows Minds
[…] in real-time or give you feedback on renders. I saw this happen during my testing period, and it reminded of the first time I…
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Justin Cone • 12 years ago
How Pixar, Dreamworks, Lucasfilm and others kept wages artificially low
In case you’ve missed it (we did), there’s been a major war raging over wage-suppression practices by Apple, Google, Intel, Adobe, Intuit, Pixar, Lucasfilm/ILM, Dreamworks…
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Staff • 10 years ago
What it takes to be “Original”
[…] in web design. Was that something you consciously pursued? Yeah, definitely. This might be a common inspiration, but I was really intrigued when I…
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Justin Cone • 10 years ago
VR storytelling wars begin, but will anyone be watching?
[…] What distribution? Several VR and immersive AR systems have been demoed or teased by Oculus, Sony, Microsoft and Magic Leap, but no ship dates have been…
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Justin Cone • 10 years ago
Jay Quercia
[…] working closely with Jay, and time and time again I’ve been blown away by his dedication and commitment to craft. The devil is in the…
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Joe Donaldson • 10 years ago
Tendril, relaunching and repositioning in a shifting landscape
[…] for clients to better experience our visuals. And we are working on a passion project that is a short film for VR that will…
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Justin Cone • 10 years ago
Motion design education: MoGraph Mentor
[…] Globally, access to good internet can be hard to come by, which is a pain for some of our students. I’m excited that places…
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Justin Cone • 10 years ago
Kenesha Sneed updates
Lovely illustrations by Kenesha Sneed. google buckBook kenesha+s kenesha+sneed
Igor Sordokhonov • 9 years ago
Adam Plouff: Building Tools for Animators
[…] on there, even if you don’t understand what’s going on. This will help you become aware of what elements in After Effects can be…
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Erica Gorochow • 9 years ago
Monument Valley creators to release VR game, Land’s End
[…] that possibly work? But Ustwo knows what they’re doing. Last May, they posted an excellent article, “Designing for Virtual Reality,” which shared their findings…
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Justin Cone • 9 years ago
A mobile game made entirely out of clay?
Yep, the visuals for Tiny Passengers, a new mobile puzzle game from Shape Minds launching in iTunes and Google Play today, were created almost entirely in…
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Justin Cone • 9 years ago
Making the Motionographer Patreon launch video
[…] a two-column script, with voiceover on the left and visual ideas on the right. The earliest version was too wordy, and it lacked “oomph.” So Erica…
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Justin Cone • 8 years ago
Late Night Work Club is here to save 2016
[…] films turned out amazing, the immediate response on twitter was pretty exhilarating, and a couple of us that were awake the night of release…
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Joe Donaldson • 8 years ago
Making waves with Punanimation
[…] meetups, screenings, and talks as well. One awesome thing that happened recently (and was definitely beyond our expectations at such early days) was that…
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Joe Donaldson • 7 years ago
Motionographer Expands Its Reach in Asia Through WeChat with Final Frontier Partnership
[…] partnership offers an opportunity for exposure through Final Frontier’s WeChat channel. Unlocking China’s Digital Frontiers China’s digital landscape is distinctively structured, with platforms like…
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Staff • 4 months ago
(Geek Alert!) The Esquire AR Issue
While many other motion studios try to find their way to the interactive future, Psyop teamed up with the digital aces at The Barbarian Group…
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Dave Skaff • 15 years ago
2011 Ottawa International Animation Festival: Student Films
I had the pleasure of attending the 2011 Ottawa International Animation Festival this year. For me, Ottawa is one of the most refreshing events of…
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Michelle Higa Fox • 13 years ago
Cookie Policy
[…] experience. In general, cookies are used to retain user preferences, store information for things like shopping carts, and provide anonymised tracking data to third…
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Staff • 4 years ago
AESeattle January: Virtual Reality Night!
[…] workflows from After Effects and Cinema 4d into game engines and 360 exporting from Cinema 4d. Lou will also explain some basics on exporting from…
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Justin Cone • 9 years ago