My God, It’s Full of Stars Q&A
We spoke to Buck about the making of their first music video: Questions: This is Buck’s first music video after years of doing commercial advertising…
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Bran Dougherty-Johnson • 15 years ago
Seagulls Fly “Adobe CS5 – Production Premium”
Q&A with Seagulls Fly by Michelle Higa, with help from Boca Ceravolo and Bran Dougherty-Johnson Can you talk a bit about the brief – was…
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Michelle Higa Fox • 14 years ago
[Interview] Making “Amnesty International: 50 Years”
Interview with Director Carlos Lascano How did this project come about? Lukas Skalnik, producer from Eallin Motion Art and a good friend of mine, had…
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Staff • 13 years ago
Sam Mason and Pete Candeland: Mazda “Incredible World”
Strange Beast put director Sam Mason and creative director Pete Candeland together on “Incredible World,” a stunning advert for Mazda and agency Garage/Team Mazda. The…
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Staff • 12 years ago
Nike Football: The Last Game
Jon Saunders (formerly of Psyop, now at Passion Pictures) directs this action-packed 5-minute short for Nike, featuring the likenesses of Ronaldo, Neymar Jr., Rooney, Zlatan…
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Staff • 10 years ago
Artist Profile: Graham Elliott
Everyone finds their own way into the ever-expanding house of motion design. Side doors, back doors, parachuting onto the roof — it seems any entrance…
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Justin Cone • 10 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
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Justin Cone • 9 years ago
“The World of Autism,” a richly detailed mixed media journey into the mind of Jacob
Guilherme Marcondes is back at it again, this time for BBDO New York and the Ad Council’s beautiful new campaign for Autism Speaks, the autism…
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Boca Ceravolo • 9 years ago
Crafting a digital comic: Q&A with André Bergs
André Bergs is no stranger to animation. And the iPad is no stranger to digital comics. But André’s recently released “Protanopia” sports a unique look…
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Justin Cone • 7 years ago
1K Studios: Call for Reels
CALL FOR REELS 1K Studios is looking for skilled freelance Designers/Animators to join our team. Qualified candidates should have experience concepting/designing on high-end projects for…
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Justin Cone • 18 years ago
Fuck Death
Fuck Death is Graydon’s Sheppard’s way of helping the Fuck Death Foundation spread its message and achieve its goal of the “elimination of death through…
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Justin Cone • 17 years ago
Rebranding by Scott Benson Q&A:
Questions: What inspired you to make this particular piece? Hey, thanks so much for asking. The concept of questioning of how passive creatives in this…
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Bran Dougherty-Johnson • 15 years ago
Jonny Kofoed, PAMS Q&A
What was the initial pitch brief from the agency, and how did you choose to answer it? (I.e. by sticking closely to their wish list…
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Boca Ceravolo • 14 years ago
Q&A: Disassembling Assembly
New Zealand-based Assembly is an intriguing shop. Headquartered on a tiny (but beautiful) island nation, their portfolio ranges across character work, high-end vfx and interactive…
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Justin Cone • 11 years ago
Bullies, opera and typography: Sounds like a job for Giant Ant
The Vancouver Opera and librettist Shane Koyczan invited Giant Ant to collaborate on “Stickboy”, a new opera that tackles the psychological effects of bullying. We had…
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Daniel Coutinho • 10 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
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Justin Cone • 9 years ago
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Caitlin Campbell • 9 years ago
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Justin Cone • 9 years ago
SPECTRUM: Yussef Cole
For this month's SPECTRUM profile, we talked with Bronx-based motion designer Yussef Cole about experimentation, critical thinking and questioning meritocracy.
Lilian Darmono • 8 years ago
Jack Cunningham and the White House build an AR tour powered by a buck
Reach for your phone and wallet to learn more about “The People’s House.” Don’t worry, it won’t cost you a cent.
Erica Gorochow • 8 years ago
Studio Stories: 12 Years of Ataboy
The origin of Motion Design studios, as told by their founders. By Vikkal Parikh, founder of Ataboy. Editor’s Note: In this series, we’ll hear…
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Staff • 10 months ago
I Was a Layer Tennis Competitor.
Last Friday I took part in the first Layer Tennis match done in After Effects. My opponent was Jason Koxvold, who I had previously collaborated…
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Bran Dougherty-Johnson • 17 years ago