One Day on Earth / 12.12.12

By the time this post goes live, One Day on Earth’s third installment will have begun somewhere on this crazy planet of ours. On December… Read more

Looking back, moving on…

It's with a heavy heart that I present you with Justin Cone's last Motionographer post.

Inside SIGGRAPH 2006

Monster Samurai / Grace McNamee Doll Face / Andrew Huang Brush / Victoria Caution Fog (Niebla) / Santi Fort e-scape / Masakazu Takano Mask of… Read more

Robert Hodgin/Flight404

I first happened upon Ben Fry and Casey Reas’ a/v-oriented programming language, Processing, when I attended FITC back in 2005. (I even did a little… Read more

Psyop: In-Depth with Tony Barbieri

This interview with Technical Director and Project Lead Tony Barbieri is part of a three-part series that goes deep behind the scenes with Psyop regarding their… Read more

Onesize: Playground Titles

[qt:https://motionograph.wpengine.com/wp-content/uploads/2009/10/PlaygroundsTitle_H264.mov 900 506] Onesize creative director Rogier Hendriks: We ended up with the idea to have two fighters on a children’s playground. Kind of a… Read more

Board Summit: Day 2 Round-Up

As we all recover from the Boards Summit, here’s a recap of some notable items from Day 2. The morning session, Business as Unusual, was… Read more

Max Hattler’s 1923 & 1925: Q&A

Questions: How were you introduced to the Animation Workshop, and how did this collaboration come about? Norwegian animation theorist Joakim Pedersen – who I used… Read more

Pixels Q&A with Patrick Jean

With over 2,026,435 views of the official film on Dailymotion in the six days since its release, Pixels has really spread far and wide very… Read more

Blender: Tears of Steel

If you can stomach the acting, there’s some impressive CG work in “Tears of Steel,” the latest open source short from the Blender Foundation. Like… Read more