Project Breakdown with Steffie Yee | The Lost Sound
The Lost Sound is a stop-motion short that reveals a woman’s experience of losing a language through some playfully animated visuals.
Staff • 3 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
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Justin Cone • 9 years ago
Promax/BDA From the Inside Out
The view from my room at the Marriott New York By the Numbers 2 slices of pizza and a bottle of water: $12.24 Internet access…
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Justin Cone • 18 years ago
Blood Trail Interview
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/06/bt.mov 720 405] Storyboards and Development Check out the storyboards and some making-of imagery behind this epic project. Interview The following is an interview with the…
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Lauren Indovina • 15 years ago
Tronic & Marco Brambilla – Spec Ops Game Trailer + Q&A
View trailer on Vimeo Q&A with Jesse Seppi and Vivian Rosenthal of Tronic From scouring through your previous work, this appears to be Tronic’s first…
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Jake Sargeant • 15 years ago
NFL on Fox Sports Redesign by Michael Cina Q&A
Can you give us a little background on how this project started and the approach you took with it? Around four years ago we were…
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Bran Dougherty-Johnson • 14 years ago
David Prosser: Matter Fisher
David Prosser‘s short film, Matter Fisher, makes it’s online debut this week as the winner of Short of the Week‘s Great Film Competition. It’s a…
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Michelle Higa Fox • 13 years ago
Nickelodeon Worldwide Refresh: Interview with dyrdee
Just in time for the back-to-school season, Nickelodeon, the children’s television network, is refreshing their worldwide broadcast package with a series of bubbly graphics that…
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Brandon Lori • 10 years ago
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon…
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Justin Cone • 10 years ago
Hybrid by birth: Getting to know Animade
I first became aware of London-based Animade via their iOS game Ready Steady Bang, a twitchy dueler packed with charming animation. They popped up again on…
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Justin Cone • 10 years ago
MODE 2019 (inter)play
Carlos El Asmar • 6 years ago
Rise and Fall Q&A:
Boards Interactive Magazine – Walkthrough Questions: How did this project come about? What was the initial brief from ‘boards magazine? We were contacted by Nexus…
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Bran Dougherty-Johnson • 15 years ago
Jungeun Kim: Interview
Interview Most of our features on Motionographer are commercials and shorts we fall in love with and want to share. To shine the light a…
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Staff • 14 years ago
Interview: A Behind-the-Scenes look at Vectorpark’s “Metamorphabet”
Those interested in the future of animation often cite interactive as a new horizon. Patrick Smith, better known as Vectorpark, has been fusing his own…
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Erica Gorochow • 10 years ago
The coke taste of machinima
I’m sure by now we all are familiar with what machinima is, or at least have seen it’s most popular representative, red vs. blue. If…
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Tread • 18 years ago
Encoding Video for the Web with QuickTime Pro
One of the things we get asked about all the time is how to properly compress video for the web. Dozens of books and technical…
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Justin Cone • 16 years ago
Tintori and NABIL: Breaking your internets
It’s happened to you at least once — a color explosion on your screen created by an ill-fated download or a codec mismatch. A compression…
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Michelle Higa Fox • 16 years ago
Siggraph 2011: Damian Nenow “Paths of Hate”‘ Interview
The trailer for Paths of Hate showcased its effortless combination of comic book visual style with dynamic dogfighting camera motion and kinetic editing. The film…
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Michelle Higa Fox • 13 years ago
Passion Pictures: Red Bull Music Academy World Tour
If you’ve got a month-long tour of events spanning from Berlin to Toronto, from Melbourne to Detroit, how do you visually convey the magnitude of…
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Michelle Higa Fox • 13 years ago
Total Recall UI: In Depth with Ash Thorp
Over the weekend, the highly anticipated remake of Total Recall was released. Several crucial moments in the film involve interactions with technology, and one of…
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Justin Cone • 12 years ago
David O’Reilly: Mountain Q&A
David O'Reilly shares some of his thoughts about his first game, "Mountain"
Justin Cone • 10 years ago
Elastic: MTV Video Music Awards 2014 (case study + interview)
Brandon Lori dives deep into the elegant package for MTV's signature event.
Brandon Lori • 10 years ago
Paul Trillo: Sarh “U and I”
In the music video for Sarh’s U and I, up-and-coming filmmaker Paul Trillo explores a relationship that is one part Chris Parks fluids, one part…
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Michelle Higa Fox • 10 years ago