6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
Read more
Justin Cone • 9 years ago
Interactive experiences at the human scale: Making CenterStage with Andrew Bell and Lutz Vogel
It’s rare that a single project can sum up the possibilities for the convergence of motion design and interactive experiences the way that CenterStage does. Created…
Read more
Justin Cone • 9 years ago
Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
Read more
Justin Cone • 9 years ago
Q&A: Gergely Wootsch demystifies the Magna Carta
For the British Library’s “Magna Carta: Law, Liberty, Legacy” exhibition, director Gergely Wootsch explains the history and importance of the document with his trademark wit and style.…
Read more
Justin Cone • 9 years ago
How I Learned To Stop Worrying and Start Loving the Graph Editor
Editor’s note: As part of our ongoing education series, we present a guest post from Nol Honig, co-founder of The Drawing Room and part-time professor…
Read more
Nol Honig • 9 years ago
The Mill tackles monstrous VR challenges for Google ATAP
The pioneers of VR continue making progress, despite (or perhaps because of) the incredible technical and creative challenges it poses. One of the latest projects…
Read more
Justin Cone • 9 years ago
Behind the Scenes: “Donning the Digital Mask: Anonymous”
The infamous group of hackers that identify themselves as “Anonymous” are, as their name suggests, incredibly hard to pin down. They’ve targeted racists, terrorists and pedophiles. They’ve brought…
Read more
Justin Cone • 9 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
Read more
Justin Cone • 9 years ago
Watching Glean Keane draw in virtual reality is amazing
Legendary animator Glen Keane is famous for his work on Disney classics like Beauty and the Beast, Aladdin and Pocahontas. Despite his notoriety as a traditional…
Read more
Justin Cone • 9 years ago
Magic Leap… no, for real this time
Augmented reality startup Magic Leap made headlines last year when it raised over $540 million dollars in funding while still managing to hide its plans from…
Read more
Justin Cone • 9 years ago
Zulu Alpha Kilo: Spec
This video is making the rounds on social media, and for good reason. It’s funny, smart and spot on. Just in case you’re lost, allow…
Read more
Justin Cone • 8 years ago
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Caitlin Campbell • 8 years ago
Gentleman Scholar animates with techniques from A to Z for Bleacher Report
For the Bleacher Report, not only did Blackalicious rewrite “Alphabet Aerobics” as “Sports Alphabet” — but then Gentleman Scholar went and animated the whole damn thing.…
Read more
Justin Cone • 8 years ago
A wild, animated ride through Portland’s food, drink and culture
CRCR's "Travel Portland" spots are swirling masterpieces of typography, cel animation and mixed media filmmaking.
Justin Cone • 8 years ago
The key to Facebook Reactions? Animation (of course).
"Early versions were static and we knew animation would be key in making them more expressive. "
Justin Cone • 8 years ago
A mobile game made entirely out of clay?
The visuals for Tiny Passengers, a new mobile puzzle game from Shape Minds launching in iTunes today, were created almost entirely in clay. Check out…
Read more
Justin Cone • 8 years ago
Ready to Inspire Your 2024 Submissions
The Motion Awards Winners Reel
Staff • 2 weeks ago
FMX 2016
Art, Technology and Business meet at FMX, Conference on Animation, Effects, Games and Transmedia, Europe’s most influential conference for digital entertainment. Every year, artists, specialists,…
Read more
Justin Cone • 9 years ago
After Effects Seattle November: UI Industry Night
Join us for a night of UI Industry awesomeness! We have some amazing mograph/UI/UX artists from around Seattle’s top companies that will be giving short…
Read more
Justin Cone • 8 years ago
AESeattle January: Virtual Reality Night!
Hey everyone! Join us for a night of exploring the creation of virtual reality worlds within After Effects and learning more about the way the…
Read more
Justin Cone • 8 years ago
Loop De Loop
LoopdeLoop is an animation challenge. Animators from around the world create looping animations based on a given topic and submit them to www.loopdeloop.org. At the…
Read more
Justin Cone • 8 years ago