Munich-based Aixsponza (“eks-sponza”) broke out their entire arsenal of CG weaponry for “Seed,” a surreal journey featuring everything from photoreal retro electronics to spooky, 3D-scanned humans… Read more
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most… Read more
airFIELD is a mesmerizingly beautiful example of “physical animation” — animation that takes place in physical space, free from the pixel-based surfaces that traditionally act as motion design media.… Read more
In case you missed it, a couple weeks ago, Research at Google posted a fascinating blog post entitled, “Inceptionism: Going Deeper into Neural Networks.” The team… Read more
The pioneers of VR continue making progress, despite (or perhaps because of) the incredible technical and creative challenges it poses. One of the latest projects… Read more
Cascading Style Sheets (CSS) started as a way to conveniently manage the appearance of images and type across an entire website. Since 1996, CSS has… Read more
New Zealand-based Assembly put their budding Unreal Engine skills to test and built a virtual reality museum experience for the Oculus Rift. If you have an… Read more
To kick off the FITC Tokyo 2015 conference, a superteam of artists working around the world (and sometimes around the clock) created a sublimely glitchy… Read more
As a holiday gift, Royale crafted a limited run of beautifully designed letterpress calendars. Viewed through the the companion AR app (also created by Royale),… Read more
As predicted in my earth-shattering post, “6 Motion Design Industry Predictions for 2015,” augmented reality (AR) platforms like Magic Leap and Microsoft Hololens and virtual… Read more
Yukai Du’s MA graduation film, “Way Out,” is a surreal cautionary tale that hits close to home. Her “nouveau 1990s” stylistic voice is refreshing: especially her use… Read more
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the… Read more
Brendan Bolles (developer of the EXR/DPX file formats that ship in After Effects) is looking for backing for a new, open source video format: MOX.… Read more
Forget the faces of historic monuments, the new frontier of projection mapping is the faces of humans. Created by Nobumichi Asai and friends, technical details… Read more
Microsoft Research shares news of the new video stabilization technology, Hyperlapse: We present a method for converting first-person videos, for example, captured with a helmet… Read more
Autodesk Research introduces Draco: Draco is a prototype sketch-based interface from that allows artists and casual users alike to add a rich set of animation… Read more
The interplay of live action and exaggerated device interactions give this spot for IBM a shot of whimsy that separates it from the herd. (And… Read more
This buttery smooth explainer video for Nvidia gracefully oscillates between representational and abstract illustrations to communicate its highly technical material. Co-directed by Bureau Hardy Seiler… Read more
YouTube announced at VidCon and then on their official blog that they’ll be supporting 48fps and 60fps video uploads soon. YouTube has posted a handful… Read more