Conor Finnegan: Fear of Flying
Conor Finnegan’s delightful coming of age short dives into the troubled psyche of a bird with a problem of existential proportions: he’s afraid to fly.…
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Justin Cone • 11 years ago
Leonardo da Vinci Was a Loser
Success is a slippery term. How do you define success for yourself?
Justin Cone • 11 years ago
Xiangjun Shi: Why Do I Study Physics?
Physics and animation are not often bedfellows, but in the hands of Xiangjun “Shixie” Shi, they seem as natural a pairing as space and time.…
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Justin Cone • 10 years ago
Commercial work with boundaries: the commissioned work model
Maintaining creative control and keeping clients happy can feel impossible. Here's an approach that can ease the tension.
Joe Donaldson • 10 years ago
Gretel: IFC Rebrand
We dive deep with Gretel's Ryan Moore into the process behind the IFC rebrand.
Brandon Lori • 10 years ago
Innuendo
Making of "Innuendo," a sensual, experimental short film about a fantasy world's reproductive processes
Harm van Zon • 10 years ago
Best Tutorial Ever?
Wildly entertaining and incredibly practical, are these... the best tutorials ever?
Joe Donaldson • 10 years ago
OFFF Cincinnati 2014 Main Titles
It’s getting hard to stay afloat in the sea of title sequences being produced each year. The dominant trend has been to create increasingly epic…
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Staff • 10 years ago
Guilherme Marcondes on going it alone
Aspiring directors, listen up! Gui explains the ins and outs of representation in this insightful and honest interview.
Justin Cone • 10 years ago
Profile: Tom Rainford
For the first in our Profile series, Motionographer's Joe Donaldson chats with UK-based Tom Rainford about his unique approach to the industry.
Joe Donaldson • 10 years ago
Bullies, opera and typography: Sounds like a job for Giant Ant
The Vancouver Opera and librettist Shane Koyczan invited Giant Ant to collaborate on “Stickboy”, a new opera that tackles the psychological effects of bullying. We had…
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Daniel Coutinho • 10 years ago
From Costco supervisor to computational artist, Albert Omoss blazes his own path
In the early days of my career, I bought into something I now call “The Myth of the Rockstar.” It goes like this: You are…
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Justin Cone • 10 years ago
Playgrounds Festival Titles 2014
Again, the Playgrounds Festival was a blast. Solid line-up, nice presentations and a good overall atmosphere. This year, Playgrounds had not one but two title sequences.…
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Harm van Zon • 10 years ago
PES talks “Submarine Sandwich,” Garbage Pail Kids and the connectedness of things
Beloved stop-motion director PES is back with his most ambitious short film to date, “Submarine Sandwich.” With funding from both a corporate sponsor (Nikon) and…
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Justin Cone • 10 years ago
yesyesyall is like MTV back when it was MTV
I’m not a nostalgic person, but I grew up in a time when MTV wasn’t a 24-hour reality show marathon. Where I lived in suburban Houston,…
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Justin Cone • 10 years ago
Crafting graphics for the Oscars: An interview with Henry Hobson
Like people who tune into the Super Bowl just to watch the ads, I turn on the Oscars just to watch the graphics. The opening…
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Justin Cone • 10 years ago
NYC: An Evening with David OReilly at the MoMA
At 7pm on May 11th at the MoMA in New York City, Director David OReilly will discuss the process behind his work and debut his…
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Justin Cone • 10 years ago
How a husband and wife team took a startup from brand to product launch
What makes “IMANDRA” a fascinating case study in the world of explainer videos is not its intricately detailed but elegant animation (although that’s very nice),…
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Justin Cone • 9 years ago
School Profile: Savannah College of Art & Design
Editor’s note: This is the first in a series of school profiles we’ll be sharing on Motionographer. The following profile was compiled in August, 2015. Since…
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Justin Cone • 9 years ago
On The Back Of A Tiger
One effect that I feel many of us can agree on when working in the commercial world is that it can be a bit of…
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Joe Donaldson • 9 years ago
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Caitlin Campbell • 9 years ago
School Profile: Ringling College of Art & Design
Our second school profile looks at Ringling College of Art & Design's Motion Design program
Justin Cone • 9 years ago
Sehsucht explains how they created a real-time, VR-friendly advent calendar
Sehsucht explains how they created real-time WebGL animations for Google Cardboard with online tools (and a good dose of design and animation mastery).
Justin Cone • 9 years ago
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Justin Cone • 9 years ago