An interactive love story: Making Jeff Buckley’s “Just like a Woman”
Coders create an infinite love story machine. Motion designers tackle user experience challenges. These are the times we live in. We dive into the process… Read more
40 Instagram accounts you should be following
Brian Gossett shares 40 of his favorite Instagram accounts — and explains why Instagram matters more than ever for artists and designers.
How to make your skin crawl, the story of “Teeth” with Holbrooks
After a successful run in the festival circuit, including a premiere at the 2015 Sundance Film Festival and a Special Jury Recognition award from the… Read more
The key to Facebook Reactions? Animation (of course).
"Early versions were static and we knew animation would be key in making them more expressive. "
Confirmation Bias, Motionographer and You
Is Motionographer just perpetuating trends by posting only a small selection of work? We dive into the numbers and find out. BONUS: We present one… Read more
School Profile: CalArts
Conceived by Walt Disney in 1960 and established through a merger of two older art schools, CalArts is one of the nation's premiere institutions for… Read more
Process: The Feel Good Bakery
weareseventeen's adorable spot for The Feel Good Bakery is a break from the conceptual CG work for which they're known. The spot's director explains why… Read more
Ickerman: Sci-fi nostalgia for the current day (with bad ass vehicles)
I'll be honest: What initially attracted me to the teaser for Ickerman was the cars — specifically the lane-hogging, glass-encased driverless cars full of partygoers.
My Darling’s Shadow
Every frame of Conor Whelan's latest short, "My Darling’s Shadow," is a beautiful study of composition, color and reduction of form. I watched the film… Read more
11 of the best showreels from 2015
As the creator of the Shit Showreels Say channel, the popular PQ FUI Toys and a portfolio of slick motion design work, Peter Quinn knows… Read more
Tidying up for the muse: Interview with Liz Blazer, author of “Animated Storytelling”
Equal parts inspiring and practical, Liz Blazer's book, "Animated Storytelling" is a step-by-step guide to get readers from idea to final render. In our chat… Read more
How to hustle: From animation to apps, Justin McClure Creative is the new model for small shops
"If your food source is becoming scarce, you need to adapt, migrate or find other means for survival." In an insightful interview with Justin McClure,… Read more
Making cute 1950s-style animations for a cruel, post-apocalyptic world
"The only thing we knew is we wanted to have at least one violent Vault Boy death per episode." We interview the co-owners of Rubber… Read more
Author of “Design for Motion” talks industry, education and the state of design
We interview Austin Shaw, the author of "Design for Motion: Motion Design Techniques and Fundamentals."
Making “Uncanny Valley,” an eye-popping sci-fi short about a very possible future
The sci-fi short "Uncanny Valley" presents a grim but very possible future in an eye-popping style laced with beautiful VFX work. Our chat with the… Read more
Sehsucht explains how they created a real-time, VR-friendly advent calendar
Sehsucht explains how they created real-time WebGL animations for Google Cardboard with online tools (and a good dose of design and animation mastery).
School Profile: Ringling College of Art & Design
Our second school profile looks at Ringling College of Art & Design's Motion Design program
Staying small: Process and industry insight from STATE Design’s Marcel Ziul
"There’s no small project when the studio is small. Every project is an opportunity for us to express ourselves." Marcel Ziul explains what it means… Read more
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Are brick and mortar design schools worth it?
An engaging interview and a follow up article from two leaders in online education for motion design challenge the value of traditional four year design… Read more
Zulu Alpha Kilo: Spec
This video is making the rounds on social media, and for good reason. It’s funny, smart and spot on. Just in case you’re lost, allow… Read more
Interview: Motion design and the Google identity
Google's Jonathan Jarvis tells us how integral motion design was to the recent Google rebrand, why you should give users superpowers and what kind of… Read more
Poland rising: Juice studio explains why we’ll be seeing more Polish talent soon
Poland is bristling with CG talent, and our interview with Juice studio explains why. We also dig into the technical details behind the promotional short,… Read more
Interview with Johnny Kelly: Dropbox “Creative Freedom”
Johnny Kelly’s approach can best be described using the principle of Occam’s Razor. In short, if all things are considered equal, the simplest solution is… Read more