Innuendo
Making of "Innuendo," a sensual, experimental short film about a fantasy world's reproductive processes
Harm van Zon • 10 years ago
Best Tutorial Ever?
Wildly entertaining and incredibly practical, are these... the best tutorials ever?
Joe Donaldson • 10 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
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Justin Cone • 10 years ago
Motionographer Podcast: Making “Anomaly”
Set against the space-race canvas of the 1960’s, Anomaly is inspired by the traditional Christmas Nativity and explores, through a modern-day lens, the events of…
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Brian Gossett • 10 years ago
Motion and code: Getting to know Lucas Zanotto
Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations. Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,…
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Justin Cone • 10 years ago
Game of Thrones: Sword Experience
The wizards at Red Paper Heart just returned from San Diego Comic-Con, arguably the largest orgy of geek culture in the world, where eager fans…
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Justin Cone • 9 years ago
How to change the world (and get paid for it): Making SolarCity “How Energy Gets To You”
Learn how a group of passionate environmentalists used innovative production techniques to tell stories that genuinely matter to them — all while getting paid.
Justin Cone • 9 years ago
Dan Savage and the importance of community building
We are thrilled to bring you this month's guest post by none other than New York's very own, Dan Savage. Dan is an incredibly talented…
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Joe Donaldson • 8 years ago
After Effects Seattle: “Pearls of Wisdom – VO to AE to C4D Lipsync” with Casey Latiolais
Casey will be showing us how he synced voiceover to an animated character on a recent project. The process he used to make a tediously…
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Justin Cone • 8 years ago
After Effects Seattle June
Making Hi-Res Monsters in ZBrush with Quincy Vadan Quincy is a Seattle-based advanced 3D modeler with a love of designing hi-res characters in ZBrush. In…
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Justin Cone • 8 years ago
AI for Good | “Life Is Plastic”
A baby consists of 75% water and 0.0001% plastic’.The awful fact that nanoplastics are already found in foetuses inside the womb.
Staff • 7 months ago
The Epic Doc Interview
THE EPIC DOC INTERVIEW The following is an interview with Varathit Uthaisri, (“Tu”), the Director of Google’s “The Epic Docs” animation, a DemoSlam campaign project,…
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Lauren Indovina • 14 years ago
Lori Nix, Joe Sabia, & Vincent Peone: The Story of Sushi
I’m a huge fan of photographer and diorama-master Lori Nix, so I was thrilled to see her lend her skills to this piece about sustainable…
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Michelle Higa Fox • 12 years ago
Target and LA Live
Gentleman Scholar joined an impressive lineup of studios and directors to create content for Target’s screens at LA Live, the massive complex of entertainment venues…
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Staff • 12 years ago
Gergely Wootsch: Savages “Marshal Dear”
London-based Gergely Wootsch brings gorgeous Vonnegut-inspired visuals to this music video for the Savages’ Marshal Dear. Love the mix of 3D camera/environment and drawn 2D…
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Michelle Higa Fox • 11 years ago
Gobelins: Annecy 2014
French school Gobelins, l’école de l’image consistently produces animation graduates of an amazing caliber, and their work rarely disappoints. Goblins has released their first crop…
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Justin Cone • 10 years ago
PES talks “Submarine Sandwich,” Garbage Pail Kids and the connectedness of things
Beloved stop-motion director PES is back with his most ambitious short film to date, “Submarine Sandwich.” With funding from both a corporate sponsor (Nikon) and…
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Justin Cone • 10 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
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Justin Cone • 9 years ago
Lessons learned: Daniel Coutinho’s journey from Brazil to Buck
[…] lead to more work for you? After deciding to move, I put a reel together, came up with a list of favorite studios and started…
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Justin Cone • 9 years ago
Blending the physical and the digital in “Building a Rocket”
While the painstaking stop-motion of “Building a Rocket” is charming in itself, it’s the beautiful compositing of digital characters and elements that imbues the spot with a special magic.…
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Justin Cone • 9 years ago
Making the Motionographer Patreon launch video
We go deep with Michelle Higa Fox (Slanted Studios) and Erica Gorochow (PepRally) about the making of the Motionographer launch video for its Patreon campaign.…
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Justin Cone • 8 years ago
Personal Portfolio Round-Up
It's the end of the year, and everyone's relaunching their personal sites. Here are a few that have popped up on our radar.
Staff • 8 years ago
Understanding Patrick Clair
Ever wonder what makes Patrick Clair’s work so darn good? Nol Honig sits down with the Emmy Award-winning title designer to find out. Hint: it’s…
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Nol Honig • 7 years ago
✌️Farewell Motionographer✌️
"Farewell has a sweet sound of reluctance. Good-by is short and final, a word with teeth sharp to bite through the string that ties past…
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Joe Donaldson • 5 years ago